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September 23rd, 2020, 13:57 #1
lfp - pf1 adventure path: return of the runelords (mon pm, edt/gmt-4)
(update: 23.12) currently full
thx for the interest!
quick vetting:
- start time 19:30 (est; gmt -5), 4-hour session
- long-term minded player wanted
fg (classic) license: gm has standard license; players need own standard license / subscription
adventure path: return of the runelords (player's guide) – focus: runelords arc*, sweeping heroics, rich characterization
(*not required to have played other two adventure paths theme arc)
planned start date: started; on-going (going into book 3)
timezone: est (gmt -5 – timezone converter) -- note: "edt" got stuck in title, this is now "est (eastern standard time)"
frequency: weekly, mon night
duration: 4.0 - 4.5 hrs, promptly at 19h30
term: long (all 6 modules would take roughly 18 - 24 mos of weekly play)
text / voice: mix of both
voip: discord
recorded: no
roleplay / combat mix: will try to keep it 50/50
number of players: 4-5
current level / wealth / advancement: 8th level; wealth-per-level; ap milestone advancement
pc build restrictions: no gunslinger or summoner; no evil; otherwise, most non-monstrous races and classes allowed
game books restrictions: most paizo pathfinder material allowed, except "blood of fiends"
game ruling: to keep consistent and regular pacing, will stick with ap contents and mostly r.a.w.
current party comp:
1) brawler
2) rogue (unchained)
3) witch
4) kineticist
5)
pm me to answers some vetting questions. thx
additional info: gm enjoys rp immersion and providing lots of visual aids; check out other pfap campaign themes here.
Last edited by tahl_liadon; December 24th, 2020 at 02:51.
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roll dice. it builds character.
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November 2nd, 2020, 22:01 #2
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(update: 02.11) looking for 1 player
details in op above; plz read carefully. thx for the interest!-----
roll dice. it builds character.
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