STAR TREK 2d20
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  1. #441
    Workaround for lost functionality of preventing them from moving Parcel - keep it non public as long as you can. Not really a work around - but meh - best can be done.
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  2. #442
    I like this. Glad FGU did this as I think it fits more inline with the rules. If you want this. Turn on party movement.

  3. #443
    Quote Originally Posted by MrDDT View Post
    I like this. Glad FGU did this as I think it fits more inline with the rules. If you want this. Turn on party movement.
    What are you talking about? I had an option that I could make fixed map parcels the party could not move. Like things to heavy etc. Turn on party movement? That destroys all ownership Assistant GM advantages and I NEVER use that as its a horrible option that lets others see things they should not as the only way to get NPC control (weak control).

    You replying to correct thread?
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  4. #444
    I'm finally removing FG Classic APIs that have not been documented in the wiki for 7 years. I tried to save all the API deprecations for all at once in the FGU client.

    You can use tokeninstance.setPublicEdit to get the same behaviors.

    Regards,
    JPG

  5. #445
    Quote Originally Posted by Moon Wizard View Post
    I'm finally removing FG Classic APIs that have not been documented in the wiki for 7 years. I tried to save all the API deprecations for all at once in the FGU client.

    You can use tokeninstance.setPublicEdit to get the same behaviors.

    Regards,
    JPG
    Wish I knew that before a few hours before game. I’ll try to reimplement the removed functionality later this week.
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  6. #446
    V1.51 - FGU change - put back functionality removed in V1.50 - replaced tokeninstance setModifiable with setPublicEdit.

    Functionality restored.
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  7. #447
    I've been using this recently as my players have a base now with parcels used as storage, mailbox and personal inventory. However it seemed that the players clicked the parcel TOKEN i assigned to it and them ran away with it. Any way to lock this without breaking their legs first?

  8. #448
    Quote Originally Posted by Indivi_duel View Post
    I've been using this recently as my players have a base now with parcels used as storage, mailbox and personal inventory. However it seemed that the players clicked the parcel TOKEN i assigned to it and them ran away with it. Any way to lock this without breaking their legs first?
    There was but I guess you’ll have to check based on last few posts here. Last I checked it worked. But I guess if the lock button and tooltip describing it on map parcel sheet is broken again then it’s news to me.
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  9. #449
    Since the last FG update, I now get an error when using this extension on every NPC tab. Control (npc_inventory) anchoring to an undefined control (contentframe) in windowclass (npc). This is with no other extensions enabled. I get a lot more errors when opening a parcel about (weight_label) and (encumbranceload) in (treasureparcel).

  10. #450
    Honestly its been 3 years since DMSG forced all my extensions off their platform meaning noone could have bought one except from forge since then - GP has had 90% sale on forge since then for people to transfer over at least twice - i out of the goodness of m heart kept updating them for 2 years after DMSG as an extra pain in my *** - then 6 months ago those updates stopped working with tickets to DMSG with no results - i continually add new functionality to my extensions for my own needs which people get to take advantage for nothing….
    GP is diplomatic. I am not. DMSG is dead to me ive gone above and beyond tring to managae this stuff.
    When i get back im blasting those unbuyable misleading DMSG entrees to the outer rings of hell so they cease to exist.
    Have a nice day.
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