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  1. #1

    FGU support and future dev

    Folks,

    Now there's a Linux version of FGU then guess what. Yep, going to be using FGU moving forward after we see v1.1.5. released (as we'll be on the v1.2.X branch).

    I noticed the new font updates (to allow non-English characters) has reduced the font scale to be tiny in FGU, I'll be addressing this in v1.1.5 which I'm working on with most haste as well I got some lovely updates for non-Traveller stuff (MoN for Call of Cthulhu).

    I won't be saying goodbye to FGC, nope. Just means FGU becomes my 'dev bed' and then I test in FGC post FGU testing. I think FGU is stable enough now.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  2. #2
    Based on what ddavidson said about the status in another thread, my group is looking at moving on to Unity as well. Glad to hear your moving over as well.

  3. #3
    Great news... a few of my players in another game are Mac users and Unity is the only option for them at this point.

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