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  1. #41
    More fonts are always a good thing.

    One way I like to incorporate is similar language families having similar but different fonts.
    http://www.dragonslayers-society.org...onts_Available

    Example:
    Khazuldum - Y - Small Humanoid language family (Kobold, Goblin)
    KhazdulErebor - Y - Humanoid language family (Orc)
    Primordial - Y - Medium/Large Humanoid language family (Bugbear, Hobgoblin)
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

  2. #42
    G'day there.
    I have been trying to set up my languages using Fonts- Extended languages (from the forge) in FGU.
    I open options and for example set up Deep Speech with the Espruar font
    I type in chat after selecting Deep Speech and I always get numbers on my self connected instance. (see image)
    Screenshot (880).png
    I have tried in several campaigns and tried in the 5E ruleset as well
    Any idea what I am doing wrong?

    No other extensions
    4E d&d ruleset
    Win 10
    16g ram

    Cheers

  3. #43
    Quote Originally Posted by Maldev View Post
    G'day there.
    I have been trying to set up my languages using Fonts- Extended languages (from the forge) in FGU.
    I open options and for example set up Deep Speech with the Espruar font
    I type in chat after selecting Deep Speech and I always get numbers on my self connected instance. (see image)
    Screenshot (880).png
    I have tried in several campaigns and tried in the 5E ruleset as well
    Any idea what I am doing wrong?

    No other extensions
    4E d&d ruleset
    Win 10
    16g ram

    Cheers
    It means your player instance doesnt understand the language. you need to have a PC selected that has the Deep Speech language added as one they understand. then the correct translation will show.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  4. #44
    Quote Originally Posted by mattekure View Post
    It means your player instance doesnt understand the language. you need to have a PC selected that has the Deep Speech language added as one they understand. then the correct translation will show.
    Sorry, I should have explained better.
    The question is regarding a PC that doesn't understand the language.
    . My bad.
    Shouldn't the PC see a language font if they don't understand the language?

  5. #45
    Quote Originally Posted by Maldev View Post
    Sorry, I should have explained better.
    The question is regarding a PC that doesn't understand the language.
    . My bad.
    Shouldn't the PC see a language font if they don't understand the language?
    Ah, you are correct. It seems there is a bug currently. Not with the extension because I get the same behavior with no extensions enabled. I'll report it
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  6. #46
    Quote Originally Posted by Maldev View Post
    Sorry, I should have explained better.
    The question is regarding a PC that doesn't understand the language.
    . My bad.
    Shouldn't the PC see a language font if they don't understand the language?
    MoonWizard just pushed a fix for it. make sure you update and try again. its working for me again now.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  7. #47
    Yes, all good now
    Thanks for the quick replies and fix mattekure and MoonWizard!!

  8. #48
    Had this happen in our game last night even after the updates. Running 2e. No changes other than running updates.

    Players reported seeing regular keyboard mishmash rather than the images for the various fonts when not understanding what the other character said.
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

  9. #49
    Quote Originally Posted by anstett View Post
    Had this happen in our game last night even after the updates. Running 2e. No changes other than running updates.

    Players reported seeing regular keyboard mishmash rather than the images for the various fonts when not understanding what the other character said.
    Try it without the extension and see if you get the same result. My suspicion is that the error is in the ruleset.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  10. #50
    Yes fixed. Apparently I had started the session before Moon pushed the updated. An additional update happened this afternoon when testing again.

    Thanks!
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

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