Thread: Secrets of Magic Playtest
-
September 9th, 2020, 07:24 #1
Secrets of Magic Playtest
Paizo has released the Summoner and Magus playtest for the upcoming Secrets of Magic book here: https://paizo.com/community/blog/v57...aytest#discuss
To help facilitate testing for us FG users, I have thrown together a module for us to use.
I added some of the class actions as spells in the style of the (SR) Drag and Drop module, but I did not create All in one character sheets because there was only a handful of actions to add.
For the Summoner, I did not create NPCs for the Eidolons because I think they will best be handled as a PC sheet.
Tested and working in both FGU and FGC.
Updated to fix some typos and unsupported charactersLast edited by kaernunnos; September 9th, 2020 at 22:23.
-
September 9th, 2020, 10:08 #2
Very cool. Thanks for doing this.
To add a spell class the ruleset needs to know the key ability. It does this by looking for "since your key ability is XXXX" in the spellcasting class feature. The Summoner has this, but the Magus doesn't. I know that the Magus doesn't have Intelligence as their key ability, but this doesn't effect spell DCs and attack rolls - so adding "since your key ability is Intelligence" is slightly incorrect, but will set the spell ability correctly, and allow the spell class to be added.
Minor typos:
- in the Magus Key Ability entry: "Strenght or Dexterity"
- Some characters FG doesn't display correctly are present - primarily apostrophe and long dash.
I'll see about adding the spells/level info to a future ruleset release.Last edited by Trenloe; September 9th, 2020 at 10:12.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
September 9th, 2020, 11:47 #3
-
September 9th, 2020, 18:34 #4
Thank you for this! I was expecting something like this to pop up eventually, but this was fast. Much appreciated, this will help a lot since I'm asking my players to help playtest these classes!
-
September 9th, 2020, 19:10 #5
We asked to get the pre-release info off Paizo, and it never came through. So I had this on my long list to try to get out this week. Very nice of @kaernunnos to do it instead. Thanks!
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
September 9th, 2020, 22:24 #6
Updated to fix the typos and unsupported characters
-
September 9th, 2020, 23:33 #7
Very awesome, Kaernunnos!
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
-
September 12th, 2020, 17:09 #8
- Join Date
- May 2020
- Posts
- 1
Whenever I tried building a Magus using the step by step tracker, it didn't allow me to get past Step 3: Class, therefore I was never able to add my 4 free boosts.
-
September 12th, 2020, 17:23 #9
-
September 15th, 2020, 20:49 #10
The ruleset release today has the correct spell progression per level for these two classes. https://www.fantasygrounds.com/forum...mber-15th-2020
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks