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  1. #1

    Belt of Sacrifice automation

    Is it possible to automate using an effect the properties of Belt of Sacrifice?

    Two effects:

    Each ally within 5 squares of you gains a +1 item bonus to his or her healing surge value.

    You lose two healing surges. An ally within 5 squares of you regains one healing surge.

  2. #2
    No. There is no mechanism for aura-based effects or item-based effects in the default rulesets currently. I do think that they are interesting ideas, and I think some community developers (such as celestian) have worked on those ideas for other game systems.


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