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  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,079

    Release Updates for September 1st, 2020

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:

    Pathfinder 2 RPG - Age of Ashes AP 2: Cult of Cinders (Pathfinder 2.0)
    • [Fixed] Issues with area effect spells not having Ref saving throws/half on save.


    Grimmerspace: Abattoir 8 (Starfinder)
    • [Fixed] fixed full attack (multiattack)
    • [Fixed] ? (maybe) reduced some of the image to be sure they are either =< to 700x1024. some where at 701 in height and might have caused the issue with FGU. but don't know why the GM map (EZ1 Docking Bay GM.jpg) would not display properly (as it is 556x500). it might be an issue related to FGU unfortunately


    Central Supply Catalogue (Traveller 2E (Mongoose))
    • [Updated] Ammo. Updated to fit with latest ruleset
    • [Updated] Armour. Removed 'Kinetic' from the protection field to fit with latest ruleset updates


    D&D Waterdeep: Dungeon of the Mad Mage (D&D fifth edition)
    • [Fixed] Encounters for level 22c appearing on map 22b
    • [Updated] Added weapon property to staffs


    Rolemaster Classic (Rolemaster Classic)
    • [Fixed] Character Law - Skill costs aren't showing up on the primary and secondary skill tables
    • [Updated] Character Law skill costs
    • [Fixed] Combat tab quickness penalty so only the strength remaining after encumbrance is used to reduce the penalty
    • [Added] Encumbrance penalty to the Move detail window and an option to turn it on and off
    • [Added] Information icons to the Move stat bonus, Move encumbrance and DB stat bonus fields
    • [Fixed] Skill armor penalty not working correctly with MM skills (Swim)
    • [Fixed] Script execution error tableview_window.lua line 486 - attempt to compare number with nil


    Pathfinder RPG - Mythic Adventures (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Mythic Class Path Abilities description repeating the archmage text


    2E Ruleset (2E Compatible)
    • [Updated] Cleanup in various windowlist and anchor placements
    • [Updated] Menu system enabled in FGU with new updates to FGU
    • [Updated] Widget options updated for FGU, related to additional API options added
    • [Fixed] FGU menu options during new campaign creation


    Pathfinder RPG 2 - Pathfinder Adventure: The Slithering (Pathfinder 2.0)
    • [Fixed] FGU Occluder issue with the Khalibi Caravan House


    Starfinder RPG - Dead Suns AP 4: The Ruined Clouds (Starfinder)
    • [Updated] Adjusted EAC/KAC for Hybeki and Xavra


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Debug function output displaying in chat window for custom spell casting table results.
    • [Updated] Cast action created automatically when custom spell is dropped to char sheet.
    • [Fixed] Level not updating in the character list.
    • [Fixed] Script error when adding NPCs to the combat tracker and 'Add: NPC numbering' option is set to 'Random'.


    Pathfinder RPG - GameMastery Guide (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] corrected the size of the art. bringing down the size of the module by 1/3, in line with expected sizes (without losing visual quality). The image will transfer more smoothly when it comes time to share with other players
    Last edited by lokiare; September 2nd, 2020 at 00:11.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    5E (Character Wizard Updates)
    • Save button changed to always be visible, though disabled until minimum requirements met.
    • Tools, kits, gaming sets, and musical instruments added to the list of purchasable items in the Gear tab.
    • Caster ability score bonus added to spell selection for classes that get that bonus.
    • Spells from a class choice that gets removed will now automatically delete.
    • Choosing spells for a multiclass will now limit maximum spell level based on the multiclass's level.
    • Spells will now appear under the class's spell group when character generated.
    • Feats will no longer reset to none selected upon returning to the Feats page.
    • Spell choice count calculation incorrect. Fixed. (Note: there is no limit placed on spells chosen so they may go negative. Current design is to not limit player choice.)
    • Spell slots not appearing on generated character. Fixed.
    • Cantrips and spells available miscalculating when deleting a selected Spell or when returning to spell page. Fixed.
    • Paladin and ranger not getting spell choices at 2nd level. Fixed.
    • Artificer spell choice and spell level calculations incorrect. Fixed.
    • Spell list items and select spell list items incorrectly editable. Fixed.
    • Race name incorrectly appearing instead of subrace name when character generated. Fixed.
    • Racial trait links incorrectly pointed to race details, not trait details. Fixed.
    • Final cost calculation for inventory items selected was incorrect. Fixed.
    • Items costing over 999 gold were not calculated correctly. Fixed.
    • Gear items list formatting not correct. Fixed.
    • Summary page UI formatting and controls overlapping. Fixed.

  3. #3

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,079
    Hotfixes

    Grimmerspace: Abattoir 8 (Starfinder)
    • [Fixed] removed author plug in: effect, now compatible with Fantasy ground unity, displaying image properly


    5E (Character Wizard)
    • Save button not visible in some situations. Fixed.
    Last edited by Moon Wizard; September 2nd, 2020 at 22:27.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  4. #4
    Hotfixes

    Basic Roleplaying
    • [Fixed] Hit Location rolls not registering correct range when rolling for missile attacks
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #5

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,079
    Hotfixes

    Mini-Dungeon Monthly #12 (5E Compatible)
    • [Updated] Works with FGC


    Mini-Dungeon Monthly #11 (5E Compatible)
    • [Updated] Works with FGC


    Mini-Dungeon Monthly #10 (5E Compatible)
    • [Updated] Works with FGC


    Mini-Dungeon Monthly #9 (5E Compatible)
    • [Updated] Works with FGC


    Mini-Dungeon Monthly #8 (5E Compatible)
    • [Updated] Fixed FGC version
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

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