DICE PACKS BUNDLE
Page 7 of 109 First ... 567891757107 ... Last
  1. #61
    I wonder do you plan to implement some sort of import-function for exsisting (not encrypted) rulesets? As far as I can see you'd only be able to open projects that one already made, which means if someone wanted to do adjustments to existing extension/rulesets he would have to rebuild it completly?

  2. #62
    Quote Originally Posted by mattekure View Post
    One more suggestion, make it possible to somehow include the version number in the announcement on load. When I am helping someone with an issue, thats the only way they have of knowing what version of the extension they are using.
    Ok, I'll include an announcement text option in the next revision.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

  3. #63
    Quote Originally Posted by Astaroshe View Post
    I wonder do you plan to implement some sort of import-function for exsisting (not encrypted) rulesets? As far as I can see you'd only be able to open projects that one already made, which means if someone wanted to do adjustments to existing extension/rulesets he would have to rebuild it completly?
    Absolutely, but that feature will come in the later stages of development, when all the basic functions are completed.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

  4. #64
    There is a new update!

    version 0.3.2
    -------------------------------------------------------------------------------
    - Ask for saving current project before opening a new project.
    - Make extension generation process crash-proof.
    - Fixed typo in save project dialog
    - Fixed error on opening editors with same name from ruleset explorer
    - Added Register Script property to Script files
    - Added Announcement to Ruleset Properties
    - Added Find/Replace dialog to Script Editor and XML Editor.
    - Added Parent Element property to custom properties.

    You can get all the info in my development blog.

    About text resource capability, it will be included in the next weekly update.
    Last edited by psicodelix; September 29th, 2020 at 07:41.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

  5. #65
    There is a new update!


    version 0.3.3
    -------------------------------------------------------------------------------
    - Use of string resources instead of literals in all the ruleset controls



    You can get all the info in my development blog.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

  6. #66

    Join Date
    Jul 2010
    Location
    Germany, Frankfurt
    Posts
    156
    Quote Originally Posted by psicodelix View Post
    There is a new update!


    version 0.3.3
    -------------------------------------------------------------------------------
    - Use of string resources instead of literals in all the ruleset controls



    You can get all the info in my development blog.
    Thank you so much!

  7. #67
    Oberoten's Avatar
    Join Date
    May 2006
    Location
    Älvsbyn, Sweden
    Posts
    2,620
    Quote Originally Posted by psicodelix View Post
    There is a new update!


    version 0.3.3
    -------------------------------------------------------------------------------
    - Use of string resources instead of literals in all the ruleset controls



    You can get all the info in my development blog.

    I found a potential problem testing the wizard with FGUnity.
    Not a bug but a change in behaviour between FGC and FGU. Stringfields no longer show up static-assignments (which is how the label-function for creating a window works in the Ruleset Wizard) and Jpg recomends we use the StringControl instead.

    Quote Originally Posted by Moon Wizard View Post
    Ah, I see what is happening.

    In FGU, I see that I had updated the static tag to not be used for fields that are database-linked. This is because these fields would be overwritten every time the window is opened in the database, instead of storing any data changes between sessions. It creates a problematic situation in usage, so I disabled "static" for database-linked stringfields to keep this from being done inadvertently. Static will only work for stringcontrols right now.

    Changing any stringfield using a static tag to stringcontrol will actually speed up your window creation times, since they no longer need to create and manage database links.

    Regards,
    JPG
    - Obe
    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  8. #68
    Thanks for the notice Obe, i'll check it out.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

  9. #69
    There is a new update!

    version 0.3.4
    -------------------------------------------------------------------------------
    - Change the use of stringfields to stringcontrols in Labels to ensure FGU compatibility
    - Fixed a crash when there were special characters in the name of a control
    - Add a Compilation option to Ruleset properties to allow you to generate an Extension or a standalone Ruleset




    You can get all the info in my development blog.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

  10. #70
    There is a new update!


    version 0.3.6
    -------------------------------------------------------------------------------
    - Fixed a crash when when there were 2 controls with the same name in a window
    - New feature: Add Content from another Project

    You can get all the info in my development blog.
    Ruleset Wizard
    The Ruleset Development Environment
    www.rulesetwizard.com
    Ruleset Wizard Tutorials
    Damned's Ruleset Wizard Tutorials

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in