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October 12th, 2022, 08:20 #881
error.jpg
See attached image file for an error prompt I get it when trying to inspect the code.
I also get the very first bit when I try to generate the ruleset (i.e. "/ can't be in a name")
Have checked all the controls and references in script to no avail: can't find anything with a "/" in the name.
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October 12th, 2022, 08:21 #882
error.jpg
See attached image file for an error prompt I get it when trying to inspect the code.
I also get the very first bit when I try to generate the ruleset (i.e. "/ can't be in a name")
Have checked all the controls and references in script to no avail: can't find anything with a "/" in the name.
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October 12th, 2022, 09:41 #883
Ok, as the error suggests there must be a / symbol somewhere, but maybe it is hard to find. Please, send me the rwp file to [email protected] to check it out.
Ruleset Wizard
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Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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January 25th, 2023, 18:54 #884
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 198
Link between Combat Tracker and NPC sheet
Hi,
I am working on a ruleset for Battletech: A Time of War and have a problem I cannot rsolve.
In the combat tracker I have developed (based on the CT example with Ruleset Wizard) I have a link button for the PCs and NPCs to open p the appropriate character sheet. This works fine for PCs but I get a different sheet opening up when used with an NPC. Essentially, the NPC has two records - one from the NPC node in the database and one generated from the CT node.
I have looked through various examples and CoreRPG code but cannot find where the issue is.
Attached are the .rwp files and the associated .pak and .ext files - all in the one zip file.
The combat tracker is have created is the .ext file.
Could someone please look over this and suggest some areas to look at.
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January 26th, 2023, 01:16 #885
Without looking at your code.
When you drag a PC to the CT it creates a small amount of info in a new PC entry on the CT. Most of the PC data is not represented in the CT. The few things that are there are set to sync back and forth to the original charsheet record.
When you drag a NPC to the CT it creates a full unique copy of that NPC into the CT. Any changes that happen to that CT NPC only happen to that CT NPC and no other. Any changes that now happen to the original NPC will not be reflected in the CT NPC.
Does that shed some light on your situation or have I misunderstood
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January 26th, 2023, 18:15 #886
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 198
Hi Damned,
Yes that makes sense and now I have checked other campaigns (with different rulesets) I see what happens. I should have realised this but was kinda expecting the NPC data to link to the main NPC character in the same way the PC data does.
No need to pursue this issue any more as it is doing what it's supposed to. I just need to remember if I change anything on an NPC that is also in the CT, I need to change the CT NPC as well.
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January 26th, 2023, 21:11 #887
After you change your Source/Original NPC just drag it back into the CT and nuke the old one - dont go making your changes twice.
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February 22nd, 2023, 23:56 #888
- Join Date
- Sep 2020
- Posts
- 22
@psicodelix
I am probably the only person that has had this problem. I just bought the license for RW, but there never appeared any way to get a license. I DLed the demo just to check it out, but I really want to use the full version. I sent you a PM also about this. Please let me know what it is that I need to do.
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February 23rd, 2023, 06:58 #889
Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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February 23rd, 2023, 12:13 #890
- Join Date
- Sep 2020
- Posts
- 22
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