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November 17th, 2023, 20:09 #221
Version 8.5 uploaded to the forge...has 5E, PF2, and PF2-Legacy support. I haven't really tested out the functionality for PF2/PF2-Legacy beyond "Yup, it adds the crit damage like I'd think it should", but I'm no PF2 expert. If you see anything goofy, let me know!
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February 27th, 2024, 00:14 #222
Hi, I have a question about weapon with double dice. It seems not to work properly. I have to use some trick such as :
Capture d’écran 2024-02-27 011348.pngUltimate Licence 4.0.10
French Player
Using FG since September 2016, FGU since Septembre 2020
with following extensions : Advanced Effets, All Automatic Effect by rob2e, Coin Weight, Constitutional Amendments,
Roll for Initiative, Death indicators, Battlestats, Alternative Wound Colors,
Dice Color Changer, Local Dice Tower
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February 27th, 2024, 04:24 #223
Hmmm... I'll take a look tomorrow, but last time I checked, it worked with something like a greatsword.
What settings are you using, and what is showing up in the chat window for damage?
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Update: I just tested it and it works fine. Greatsword normal hit does 2d6 damage and a critical hit does MAX(2d6) + 2d6.Last edited by TheoGeek; February 27th, 2024 at 18:48.
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March 27th, 2024, 01:46 #224
- Join Date
- Apr 2018
- Posts
- 1
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Today, 20:19 #225
Don't suppose someone could help me get to the result I'm looking for?
I've had this extension for a long time, but recently decided I want the following:
PC
- First die is max, all other rolls as normal
NPC
- All roll as normal, but with a roof of 80%
This is what I currently have, but isn't working:
2024-04-25 20_18_41-Fantasy Grounds.pngForever DM - Fifth Edition (Homebrew Campaign)
Would love to try Call of Cthulhu. Any Gatekeepers out there?
Wish List Item - Hide death chat notifications
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