Thread: PFRPG Ammunition Manager
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March 3rd, 2022, 05:26 #231
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Hi, Nice Extension! I tried equipping a shortbow and a crossbow, but the crossbow did not show a "reload" circle icon. Was that eliminated?
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March 3rd, 2022, 08:39 #232
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March 3rd, 2022, 12:32 #233
The search terms for things like that (and the feature overall) is ruleset specific.
4e: 'loadaction', 'ballista'
3.5E / PFRPG: 'loadaction', 'firearm', 'crossbow', 'javelin', 'ballista', 'windlass', 'pistol', 'rifle', 'sling'
Other rulesets have just 'loadaction' but if you're in 5E or SFRPG I don't think I bothered adding that button since I don't think there's any rule like that for those systems.bmos' extensions
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March 3rd, 2022, 16:32 #234
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March 3rd, 2022, 17:14 #235bmos' extensions
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March 3rd, 2022, 19:12 #236
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The only related ranged weapon property is "loading"
PHB146 "Loading. Because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make."
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March 3rd, 2022, 19:23 #237
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I just rewatched your 1.5 video. I guess you should implement the loading function in 5E.
Also, I don't see the missed ammo information being used in 5E.
PHB 146 "At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield."
Amir weapons.png
Hand Crossbow.pngLast edited by webdove; March 3rd, 2022 at 19:31.
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March 3rd, 2022, 19:42 #238
Last edited by bmos; March 3rd, 2022 at 19:53.
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March 3rd, 2022, 21:45 #239
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- Mar 2020
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He is a no extensions test
AmmMgr bug no exts.png
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March 4th, 2022, 11:54 #240
ah, it looks like you are clicking the "shield" button that opens the item page.
you actually need to click the "magnifying glass" button that opens the weapon details.
Screenshot 2022-03-04 065410.pngbmos' extensions
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