DICE PACKS BUNDLE
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  1. #161
    Quote Originally Posted by nephranka View Post
    How do you handle things like daggers? I see they have ammo but when you use them they do not tick off or record as being thrown?

    Edit: I think non range weapons still have ammo refill options as well.
    Interesting. I forgot 5E has a "thrown" weapon type.
    In Pathfinder it's just melee and ranged. I'll add that at some point.

  2. #162
    Quote Originally Posted by bmos View Post
    Interesting. I forgot 5E has a "thrown" weapon type.
    In Pathfinder it's just melee and ranged. I'll add that at some point.
    Cool. The only problem is that right now it is broken and will not track when you throw them. The refill part I would expect is not working based on what you stated but the normal function of tracking used should still work from the base game?

  3. #163
    Quote Originally Posted by nephranka View Post
    Cool. The only problem is that right now it is broken and will not track when you throw them. The refill part I would expect is not working based on what you stated but the normal function of tracking used should still work from the base game?
    Can you post a picture of what the GM-view of a chat output for a thrown dagger attack looks like?

  4. #164
    Good news!
    Celestian has just included the compatibility patch in 5E Advanced Effects!

  5. #165
    Quote Originally Posted by bmos View Post
    Good news!
    Celestian has just included the compatibility patch in 5E Advanced Effects!
    The pic in #160 has the image you are looking for.

  6. #166
    Quote Originally Posted by bmos View Post
    Good news!
    Celestian has just included the compatibility patch in 5E Advanced Effects!
    Yeah! No more patch!

  7. #167
    Quote Originally Posted by nephranka View Post
    The pic in #160 has the image you are looking for.
    Derp. Thanks.
    I pushed an update.

  8. #168
    Quote Originally Posted by bmos View Post
    Derp. Thanks.
    I pushed an update.
    Thanks! I will give it a spin tonight.

    Edit: All good. Thanks!
    Last edited by nephranka; November 6th, 2021 at 03:22.

  9. #169
    Using 5E, when I have used all of the ammo in the tick boxes, it continues to allow attacks without any chat window warning that there is no ammo lavailable.

    Reloading works as well as the recovery.
    Ultimate License
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    DM'ing since 1977 (Basic D&D)

    Currently Playing:
    Empire of the Ghouls 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
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    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It


    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    The Blight 5E Campaign

  10. #170
    Quote Originally Posted by ColinBuckler View Post
    Using 5E, when I have used all of the ammo in the tick boxes, it continues to allow attacks without any chat window warning that there is no ammo lavailable.

    Reloading works as well as the recovery.
    I think you're using an extension that overwrites that feature of mine, because it's working in my testing in 5e.

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