Thread: PFRPG Ammunition Manager
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June 13th, 2022, 11:55 #321
I heard that changes are coming in July and they are currently now on Test. I tried the ammo tracker and it is throwing an error after the attack. Have you had a chance to review the changes?
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June 13th, 2022, 12:27 #322bmos' extensions
he/them
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June 21st, 2022, 21:00 #323
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June 22nd, 2022, 22:45 #324
I just pushed a version to test which should be compatible with the new builds. It let me remove almost 500 lines of code!
I also broke out the attack hit margins into its own extension (which only works on the test branch):
https://forge.fantasygrounds.com/shop/items/693/viewLast edited by bmos; June 22nd, 2022 at 23:50.
bmos' extensions
he/them
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June 23rd, 2022, 00:44 #325
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June 25th, 2022, 01:39 #326
*snips & edits*, still testing, I'd delete this if I could
Last edited by Asgurgolas; June 25th, 2022 at 01:41. Reason: still testing
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June 25th, 2022, 13:04 #327
Those messages show up when the ranged weapon has ammo selected that isn't found in the inventory.
The first message also means that the ammo was probably chosen quite a while ago (before v3).
My advice is to change the ammo on that weapon to blank/nothing and then pick the correct ammo again.bmos' extensions
he/them
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June 25th, 2022, 13:27 #328
well it's a melee weapon so it doesn't really have ammunitions to choose from ... it does that with any weapon from any character, be it melee or ranged. It also gives that error sequence every time I (or any player) clicks on the "actions" tab of a character sheet, it freezes up for a while then loads heaps of those lines. I even tried deleting it and remaking it anew, it persists.
ammunition.png
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June 25th, 2022, 14:11 #329bmos' extensions
he/them
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July 4th, 2022, 00:59 #330
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