Thread: MGT2 v1.1.5
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October 10th, 2020, 18:39 #41
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- Jul 2020
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Everything sounds great MBM
Xargun
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October 13th, 2020, 20:03 #42
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October 14th, 2020, 14:53 #43
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- Oct 2013
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- 119
Am I the only one who checks in daily to see if the new material is ready to buy yet?
MBM, if you have not been told yet today, you are a hero to alot of us.
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October 14th, 2020, 15:24 #44
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October 14th, 2020, 16:06 #45
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- Jul 2020
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I don't check for things to purchase daily - unless someone in these forums says something has been released
Xargun
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October 14th, 2020, 18:35 #46
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- Jan 2014
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- California
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New products are released on the FG store on Tuesdays, so no need to check any other days. Usually general patches happen on Tuesdays, though Unity patches more often based on need.
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October 14th, 2020, 23:20 #47
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- Jul 2020
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- Tarpon Springs, FL
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Thank you for fixing the fonts. My eyes are ever so much happier now! Cheers.
Lee
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October 24th, 2020, 17:05 #48
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- Jul 2020
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Question about attribute modifiers. So if someone is wearing power armor which alters their Str and Dex - will that then alter their HP as well? Or is the update 'smart' enough to only apply the altered stats for skill checks ?
Xargun
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October 24th, 2020, 17:12 #49
Hi Xargun,
If your armour gives +2 on your STR, and your current STR is 7, your nomal DM is 0, but with the Armour 'Worn' it will be +1. Your Current STR will still show 7 as these mods do not alter your available STR for damage absorption.
I hope this answers your question.
CheersRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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October 24th, 2020, 19:08 #50
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