Thread: Linux Testing
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September 4th, 2020, 07:54 #101
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September 4th, 2020, 19:24 #102
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We don't want to claim to support ALL Linux builds; because that is a rather large statement to make given the huge amount of Linux OS variety.
Also, we want it to be easy to install using common package managers, so that the files are all installed to the correct place. And, we want to be able to re-use the same builds we make to distribute via the website be used for Steam to simplify our build pipeline and tools. If we just released as a general tarball, then we wouldn't have any way of making sure that FGU gets installed to the "standard" location to make sure everything just works by default.
Regards,
JPG
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September 4th, 2020, 19:25 #103
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A new build of the installer is available from the download link in the first post.
Changes: Increments version number; application shortcut created now launches FGU client instead of updater; permissions adjusted on updater
Regards,
JPG
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September 4th, 2020, 20:15 #104
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Thanks @Moon Wizard, just support .deb and .rpm and you'll cover 90% of the Linux users and the rest will be able to handle making packages from those. You're distributing binaries anyway, so it's not like someone's going to pull the package into official repos and build it from source.
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September 4th, 2020, 20:18 #105
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Any chance we can get the filename to include the version number? The AUR scripts should be failing currently because the signature won't match.
https://www.fantasygrounds.com/filel...WebInstall.deb
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September 4th, 2020, 21:22 #106
Trying to connect to DMs server - Fatal network engine error occured. Logs attached. I am on Linux (no firewall) and DM has his ports forwarded.
Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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September 4th, 2020, 21:44 #107
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I think we should probably keep the Linux-specific errors in the Linux Testing thread for now; since we're still working though Linux-specific considerations.
The error message being reported is that the client is not able to talk to the relay server. Is there any reason why your Linux machine/VM would not be able to access specific IP addresses?
Regards,
JPG
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September 4th, 2020, 21:53 #108
I'm connecting to a Windows host. I don't have a firewall. Connecting via IP worked fine.
Also, connecting from Windows to Linux (my Linux, and the same persons Windows PC connected to my DM table) worked last night just fine - using the cloud server. So might be nothing to do with Linux, just a connection issue, that thread is enormous, lets face it.Last edited by Jiminimonka; September 4th, 2020 at 22:34.
Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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September 4th, 2020, 22:37 #109
Since we are also doing Linux errors - connected to a Windows host. Game works fine but the map shows duplicate tokens of character AND monsters but the Windows players dont have this problem, its just my Linux FGU instance.
For context, there is are extra tokens for all the PCs, an extra "man bear pig" but the 2 vrocks have not moved so they are not duplicated.Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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September 4th, 2020, 22:45 #110
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