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October 12th, 2020, 15:51 #21
- Join Date
- Sep 2019
- Posts
- 37
This is great, the shadows you put in under the cliffs and the log really give the basin "steps" a feeling that they're "popping out" of the landscape. Very cool!
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October 12th, 2020, 16:31 #22
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- Sep 2019
- Posts
- 37
Very nice Lord! I really like your use of terrain LOS to segment out the various main areas...and those blood red skels...something sinister must be afoot.
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October 18th, 2020, 01:06 #23
- Join Date
- Mar 2017
- Posts
- 56
Ok, so here's another I whipped up. Just playing with shadows mostly. This may be a good ambush spot?
Note: I'm still seeing layer issues in the player version. For me the base shadows where not displayed. I'll post in the other thread.
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October 18th, 2020, 05:21 #24
- Join Date
- Sep 2019
- Posts
- 37
Yeah I've been having the same issues. Josh said it's getting worked on, and I've been messing around with it trying to replicate the problem. So far I think it has something to do with folders. On maps where the first thing I do is make a folder and then put layers in, this problem of disappearing layers in player view happens. This issue didn't happen when I made a bunch of layers first and then added folders. Still feels like a bit of a mystery, but you might be able to workaround for now by taking all your layers out of their folders when they're ready to run for players.
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October 19th, 2020, 19:34 #25
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- Mar 2017
- Posts
- 56
Sounds like this has been found and should be fixed next update.
https://www.fantasygrounds.com/forum...orrectly/page3
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October 20th, 2020, 03:20 #26
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- Sep 2019
- Posts
- 37
Yeah, awesome, Joshua said as much as well. Will keep an eye out for updates and send along any results of playtesting. Thanks for looking out!
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October 20th, 2020, 16:38 #27
Some more Map Modules for you all based on the currently released art packages.
FG_Coastlines_Dock
map: Dock
(FG Art Pack 2019, FG Coastlines Map PAck)
FG_Underground
2 maps: Cavern_Large, Something_Completely_Different
(FG Underground Map Pack)
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October 28th, 2020, 20:26 #28
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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November 1st, 2020, 01:40 #29
- Join Date
- Mar 2017
- Posts
- 56
For your viewing enjoyment.
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November 14th, 2020, 23:03 #30
- Join Date
- Mar 2017
- Posts
- 56
Playing with others ideas
I saw this map on Reddit. Thought I would recreate something similar in FGU. Original was by https://www.patreon.com/dicegrimorium
Here's my version
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