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  1. #31
    I am planning on buying high guard as soon as it's available on FGU.
    thanks for all your hard work MBM, our table is loving it!

  2. #32
    Nice one, definitely looking forwards to the CT but the ship catalogue and builder will be great. Happy to support your work.

  3. #33
    Quote Originally Posted by demonsamurai View Post
    Nice one, definitely looking forwards to the CT but the ship catalogue and builder will be great. Happy to support your work.
    Hi Chap,

    The Builder will come, but it's not on my radar at the moment, because there's a lot of rules/ruleset work as Mongoose want all their Core books done and it's a balancing job! But it gives me an excuse to see what Hollis did with DnD Character Gen and see how easy it would be to base a Ship Builder on it. Though like everything, I'll be taking guidance from the players on how they want things to be done, and what they want to be done.

    Thanks for your support here and on Twitter.

    Cheers,
    MBM

  4. #34
    Have you seen this mg2e shipbuilder?
    source code is at the link along with executable...

    https://github.com/Imperium-Tech/imp...pyard/releases

  5. #35
    Quote Originally Posted by adzling View Post
    Have you seen this mg2e shipbuilder?
    source code is at the link along with executable...

    https://github.com/Imperium-Tech/imp...pyard/releases
    The text on the website says its for 1st edition, not 2nd. Or am I reading it wrong?

    Xargun

  6. #36
    ooh you may be right...

  7. #37
    Quote Originally Posted by adzling View Post
    ooh you may be right...
    Was hoping I was wrong.. would love an easy to use ship builder for 2e.

    Xargun

  8. #38
    i've been using this google sheet for mg2e ship design that some chap built, copy to your google account and edit away!

    https://docs.google.com/spreadsheets...gid=1669319027

  9. #39
    Quote Originally Posted by adzling View Post
    Have you seen this mg2e shipbuilder?
    source code is at the link along with executable...

    https://github.com/Imperium-Tech/imp...pyard/releases
    Yes I've seen it. I could build a new one in NodeJS etc but I would like one in FG. Another idea is to take an export from a tool and then import into FG.

    Cheers,
    MBM

  10. #40

    Join Date
    Jul 2020
    Location
    Tarpon Springs, FL
    Posts
    120
    Quote Originally Posted by MadBeardMan View Post
    So please buy if if you want the ships/book info etc and support the work here, Cheers,
    MBM
    Done Mate. Keep up the good work!
    Now to sort how to do the combat...

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