Thread: Savage Rifts Feedback and Issues
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April 2nd, 2023, 00:01 #281
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I was just testing character building for a Royal Frilled Dragon. It doesn't load complications. And when I looked at Strength it had a +26 on it. It added that to the roll as well. I think that might need another look.
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April 2nd, 2023, 08:53 #282Originally Posted by [email protected]
The Edge should look like this?Got a Bug - Click & FOLLOW the procedure here, it will save time
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April 2nd, 2023, 09:04 #283Originally Posted by [email protected]
I know Frameworks looked nice on the Character Sheet but they did nothing and I think it was a whole bunch of code required to make them work that would probably have broken a lot. As I suggested on Discord, since the Settings part of the Character Sheet is essentially useless, you can write in the Framework name there for ease of use, but the Iconic Framework Edge will be listed in the Edges section on the Character Sheet when dragged onto the character.
There are no future hurdles planned, just content and improvements (like making use of the Effects system so, for example Cyber-Knight resistances are semi-automated).Last edited by Jiminimonka; April 2nd, 2023 at 09:57.
Got a Bug - Click & FOLLOW the procedure here, it will save time
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April 2nd, 2023, 11:53 #284
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Oh, I think I might have dragged the Dragon Hatchling into the sheet as well as the Royal Frilled. FYI, when I drag the Royal Frilled onto the sheet it doesn't pull over everything. No complications, no flight. Am I supposed to use them together? The Royal Frilled in the books just tweaks some stuff from the basic Flame Wind so I thought maybe these worked together but that doesn't seem to work.
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April 2nd, 2023, 15:41 #285
I say no hurdles but then a wise man appeared and made Iconic Frameworks work the way we all wanted - Iconic Frameworks on the Character Sheet that auto-populate!
Pushing the patches this weekend, hopefully all ready for Tuesday.
Screenshot_20230402_140820.png
To stop character breakage, for now I will leave those Iconic Framework Edges in the system, to be removed at a future random date.Got a Bug - Click & FOLLOW the procedure here, it will save time
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April 3rd, 2023, 21:03 #286
Cyber-Knight had an update - Cyber Armor "ability" removed but Cyber Armor "item" added to the Cyber-Knight Starting Parcel with the effects added for when it is equipped and activated.
Got a Bug - Click & FOLLOW the procedure here, it will save time
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April 6th, 2023, 21:34 #287
Breed Advantage has been turned into a Racial Ability which has links to the varieties (Agile, Strong etc.) as Edges which can be dragged onto the character to add their bonus.
It is no longer tied to just Dog Boys as there are some other races that also have Breed Advantage.
Tied up some other racial stuff, so Hindrances and Edges are added instead of $Edged in...
and Frameworks! Fully functional! Thanks IkaelGot a Bug - Click & FOLLOW the procedure here, it will save time
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April 6th, 2023, 23:12 #288
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Love it!
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April 7th, 2023, 09:08 #289Originally Posted by [email protected]
All this new stuff will go out in Tuesdays update.Got a Bug - Click & FOLLOW the procedure here, it will save time
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April 7th, 2023, 13:47 #290
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Fantastic Work! I'm happpy to see the Savage Rifts products seeing so much love recently!
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