Thread: Savage Rifts Feedback and Issues
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October 5th, 2020, 21:18 #51
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THANKS!! I've been playing around with this and it will absolutely make this easier!! I still have a lot to figure out (like making a link to a weapon defined in the same module), but this is a great start.
If you have any examples, that would be awesome. I've looked at the 3 in the tutorials folder. Now it is just a matter of trial and error LOL
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October 5th, 2020, 21:29 #52
Note that as far as I'm aware SWEL won't build the Iconic Frameworks either.
For examples, the only SWEL source markdown I've seen so far is my own. Take a look at Eberron for Savage Worlds; I included the SWEL markdown I used to create it so people can learn from it.
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October 6th, 2020, 00:11 #53
I've got an example for you! Let's take a look at the code:
Code:============================================ #### Reference Manual :: Awesome Setting -------------------------------------------- [[###Awesome Weapons Descriptions @@chapter::Awesome Setting Player's Guide @@subchapter::Weapons @@blocks.*.text::""" ##Precision Rifle **Range:** (50/100/200) **Damage:** 2d10+1 **Rof:** 1 **Ammo:** 35 {{?@Awesome Weapons List.Precision Rifle::Precision Rifle}} """]] ============================================ #### Ranged Weapons :: Awesome Weapons List @@catname::Ranged Weapons -------------------------------------------- [[###Precision Rifle @@armorpiercing::#4 @@catname::Ranged Weapons @@cost::750 @@damage::2d10+1 @@fumble::#1 @@group::Awesome Weapons @@minstr::d6 @@notes::Min Str d6, Snapfire Penalty. @@range::50/100/200 @@rof::1 @@ammo.max::#35 @@reach::#0 @@traittype::Ranged @@weight::#5 <p>Favorite rifle of Shooty McShooterface.</p> ]] ============================================ #### Ammunition :: Awesome Ammunition @@catname::Ammunition -------------------------------------------- [[###Dye Marker Arrow @@catname::Ammunition @@cost::1 @@group::Primitive Ranged Weapons @@notes:: @@weight::#0.2 <p>Mark it up!</p> ]] ============================================ #### Hand Weapons :: Awesome Melee Weapons @@catname::Melee Weapons -------------------------------------------- [[###Stabby McKnife @@armorpiercing::#0 @@catname::Melee Weapons @@cost::750 @@damage::Str+d6 @@fumble::#1 @@group::Awesome Melee Weapons @@minstr::d6 @@notes::Min Str d6. @@reach::#0 @@traittype::Melee @@weight::#5 <p>Favorite knife of Shooty McShooterface.</p> ]]
{{?@Awesome Weapons List.Precision Rifle::Precision Rifle}}
or
{{?@ (Name of the manual or list that starts with '####') . (Name of the page in that list, starts with [[###) :: (Name the link will display) }}
Just copy everything in the code block, and then type
/importlib
into Fantasy Grounds with the SWEL extension loaded and it will show you what it looks like.
You can add more weapons to each list, just enclose each weapon with the [[### ]] operators. Play with this code, if there is something that SWEL and FG doesn't like then the record will be blank and you will have to hunt the code to see where the error is. It is a great way to learn. If you have more questions drop them in the Forums or find me on Discord, YggBjorn#7987
I respond quicker on Discord but I check the forums a few times a day.Last edited by YggBjorn; October 6th, 2020 at 00:17. Reason: Add more info
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October 7th, 2020, 18:50 #54
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Thank you @YggBjorn and @Talyn
I'll be excited to post this up once I get it done and see everyone's thoughts. You help is very much appreciated
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October 8th, 2020, 00:50 #55
OK...the Framework button has been made (thanks to @Talyn for the assistance) and the various theme enhancements have been made by @Mortani. Uploaded the results to Smiteworks...hopefully we'll see them go live soon. Still working on Drag and Drop Abilities, as it's still eluding me.
SR1.PNG
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EST) United States; GMT -5 hours
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October 8th, 2020, 02:54 #56
Who did the conversion for Dawn of the Daikaiju? They had to deal with some abilities, maybe they can shed some light for you. If you do find out I would very much like to know how it is done. I suppose one can add it into Fantasy Grounds manually and put it into a list as Racial Abilities or Monstrous Abilities.
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October 8th, 2020, 11:17 #57
I'm not sure who did Dawn of the Diakaiju..I'm not showing it in the Store, so I have no clue if it's been converted yet. That being said, it is early and I don't have my morning coffee in me, so it is possible that I'm overlooking it.
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EST) United States; GMT -5 hours
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October 8th, 2020, 18:18 #58
It hasn't been released yet, however there is a thread discussing it. Mgrancey did the conversion.
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October 8th, 2020, 18:48 #59
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October 8th, 2020, 19:12 #60
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