Thread: Savage Rifts Feedback and Issues
-
October 6th, 2022, 22:19 #191
- Join Date
- Jan 2014
- Location
- California
- Posts
- 1,564
-
October 16th, 2022, 18:37 #192
I have re-done Frameworks now, they don't auto-populate when dragged onto characters, but when you drag the "Racial Abilities" onto the character from the framework list, most of the edges and hindrances auto populate the correct place and effects like Cyborg Super Strength will automatically change the characters strength etc.
Also, when you open the Settings window (the one that pops up first time you start a campaign) - the Data Modules page has a Savage Rifts Rules button, which will let you load the correct books without searching thru the Modules (thanks Damned and Moon Wizard)
1--.png
2--.png
Should go out in Tuesday's update.Last edited by Jiminimonka; October 16th, 2022 at 18:43.
Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
October 20th, 2022, 21:19 #193
- Join Date
- Nov 2017
- Location
- Western NY
- Posts
- 139
I note Empires of Humanity is listed there under png 2.....I cannot seem to find it in the store.
Your ideas are intriguing to me and I wish to subscribe to your newsletter.
-
October 21st, 2022, 20:41 #194Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
October 21st, 2022, 23:45 #195
2--.png
Some of these are in QA already.Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
November 8th, 2022, 20:39 #196
The Archetypes for Rifts are now available on the store. You can find them in Fantasy Grounds while running a Savage Rifts game with the Extension loaded, using the Setup icon to open Campaign Setup.
Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
November 22nd, 2022, 21:11 #197
@jiminimonka
Off topic, I know, but I saw that Foundry released several new modules for Savage Rifts today (Empires of Humanity, Arcana & Mysticism, Blood and Banes, Tomorrow Legion Field Manual).
Are you planning on converting any/all of those for Fantasy grounds, or are they exclusive to Foundry? They include quite a few new archetypes, dragon hatchlings, etc. Looks cool, but Fantasy Grounds definitely handles the Swade Mechanics better than Foundry does currently.
Edit: I just saw that you had already done Empires of Humanity.Last edited by wframe; November 22nd, 2022 at 21:19.
-
November 22nd, 2022, 21:27 #198Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
November 22nd, 2022, 21:29 #199
-
November 22nd, 2022, 21:38 #200Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks