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August 11th, 2020, 20:14 #1
- Join Date
- Apr 2020
- Posts
- 4
Modifiers to Auto-Stabilization rolls?
Relatively new user still learning the ropes here. I love the feature that automatically makes stabilization rolls for downed PCs when I toggle through their turn. However, I can't figure out how to modify the roll, and one of my players has a trait (Heart of the Wilderness) that gives them a +5 bonus on that check. It isn't automatically incorporated by the trait, and using the normal roll modifier field doesn't seem to affect the automatic roll. Is there an easy fix I'm missing?
PS. This is in Unity, if that makes a difference.Last edited by Elasmo; August 11th, 2020 at 20:19. Reason: Added Unity note
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August 11th, 2020, 23:10 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,561
There is not an effect in the Pathfinder/3.5E framework that allows stabilization rolls to be modified. It could be done in an extension by overriding the default behavior via scripting, and adding a new effect to check for.
Regards,
JPG
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January 8th, 2022, 13:00 #3
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- May 2020
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- dunstable
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- 74
i had a similar problem. i came up with this. it mostly fixes it.
Akhentepi's Armor;CON:2;MHP:-4;SAVE:-1 fortitude
this armour increases con bonus by 1 for stabilization rolls...
im using it as an unseen effect on the char . i also have bmos auto hitpoint extension. which enables me to reduce the extra hits points.
but if you are not using the con/hp auto adjust then drop the MHP mod.
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