Thread: Spells and spell effects
-
August 9th, 2020, 13:53 #1
- Join Date
- May 2020
- Posts
- 11
Spells and spell effects
Hello,
Recently I have been creating a number of monsters/npcs with spells and run into a problem. A lot of spells in 3.5 do not come with effects or are have incorrect effects/damage. This problem can be alievated by changing the effects/damage on each spell.
My problem stems from the sheer amount of repetition when I have to create a multiple npcs/monsters with spells.
So I was wondering if it is possible to create a spell where I can add those effects my spells. That way when I drag that spell on the npc the effect will be added without me having to recreate if again and again for each npc/monster.
I have looked into spells, but haven't found any obvious way of adding effects. It appears that the effects are parsed automatically from the program when it reads the text.
Is there any way of adding effects on spells so that I don't have to recreate them manually?
Thank you for your time
-
August 9th, 2020, 15:59 #2My extensions for 3.5e and Pathfinder
Bug reports please here
-
August 9th, 2020, 16:10 #3
See PFRPG - Spellbook for ready-made spells with effects.
See PFRPG Action Library for 'spells' for feats, combat actions, universal monster abilities, etc.
-
August 14th, 2020, 14:33 #4
- Join Date
- May 2020
- Posts
- 11
-
August 14th, 2020, 18:16 #5My extensions for 3.5e and Pathfinder
Bug reports please here
-
August 15th, 2020, 00:54 #6
- Join Date
- May 2020
- Posts
- 11
One more question if anyone knows.
So far I'm using a campaign where I create my spells and then I export them using the export fuction of fantasy grounds. All works great so far.
Now I want to make spell lists (similar to the one in 3.5 OGL spell module, 3.5E Spells) where people can easily look up the spells. The whole idea is to replace the 3.5E Spells module with my own.
Is it possible to create those spells list in the campaign and have them exported? If yes then what entity do I use? Story? Tables? Special Abilities? Or do I have to manually create them on the xml file after I finish exporting all the spells?
-
August 15th, 2020, 01:17 #7My extensions for 3.5e and Pathfinder
Bug reports please here
-
August 15th, 2020, 10:26 #8
- Join Date
- May 2020
- Posts
- 11
Yes, I think it's the spells in the library.
This is what I'm talking about:
image.png
I tried it and it was possible to do via the xml, the only annoying issue is that if you expor the campaign the xml gets overwritten and the list is lost.
That's why I was asking if it's possible to do so via the campaign.
-
August 15th, 2020, 10:52 #9
There is no way currently to set up library links through FG. It will revert to the base library link for that record type. It would have to be done by hand, as you mentioned, through the XML.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks