Thread: Die bonuses in Effects
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August 3rd, 2020, 14:43 #1
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Die bonuses in Effects
Is it possible to add a die to a roll in an Effect instead of a static number? For instance, if I wanted to have an effect that added +d4 to all Melee Damage.
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August 3rd, 2020, 15:52 #2
Supposedly, but I havent had much luck previously. I will admit I Haven't sat down and played around alot so far.
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August 3rd, 2020, 17:31 #3
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Yea, I tried things that matched the syntax that should have worked, but it just ignored the +d4. It seems strange that they would use different syntax in different locations, but I thought it would be worth asking.
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August 3rd, 2020, 17:53 #4
Syntax is VERY important, and wiki does say you can add dice.
Just not sure if I keywords setup right or something else wrongLast edited by Mgrancey; August 3rd, 2020 at 17:56.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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August 3rd, 2020, 20:19 #5
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Looks like it isn't listed as an option for Damage. You can shift attack (shooting/fighting) value to a different die and you can add/subtract a flat value from both attack and damage, but no adding a completely new dice value to anything.
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