STAR TREK 2d20
  1. #1

    IFT: TYPE() function question and also automation

    One of the new monsters in the new module The Slithering has a nice ability namely choosing a creature type (animal, celestial or humanoid)
    and adding 1d10 damage of the weapon damage type.

    So the automation is
    Code:
    Effect: IFT: TYPE(humanoid); DMG: 1d10 piercing
    The creature targets itself and applies the effect to itself.
    Just noticed adding [SELF] at the end of the effect negates my previous sentence.

    And here I found 2 conundrums.

    1) The players don't have a TYPE tag. Now how do I apply the extra damage to the players?

    2) The creature also can attack with jaws. How do I differentiate between natural and weapon attacks?
    I guess I can turn off the effect manually.

    Any suggestions are welcome.
    Last edited by Farnaby; August 1st, 2020 at 08:54. Reason: Found [SELF] addition
    “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”

    Terry Pratchett [RIP] - Jingo

  2. #2
    In 5E, the "race" field is parsed to look for creature type and subtype information (while the NPC uses the "type" field). If a creature type isn't specified (i.e. one of "aberration", "beast", etc.); then the default type is assumed ("humanoid"). So, most PCs end up with a "humanoid" type, and a racial subtype ("elf", "dwarf", etc.)

    I'm guessing that the PF2 ruleset might have something similar, but we'll have to wait for Trenloe to answer.

    Regards,
    JPG

  3. #3
    Trenloe's Avatar
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    1) The TYPE tag checks the traits of either NPCs or PCs.

    2) You can't differentiate between weapon or natural attacks with an effect.
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  4. #4
    Double Post
    Last edited by Farnaby; August 1st, 2020 at 08:58.
    “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”

    Terry Pratchett [RIP] - Jingo

  5. #5
    IFT.jpg
    As you can see here the first damage is against a PC who is a dwarf and (hangs head in shame) yes, I found the PC traits field. It says Dwarf Humanoid.
    The effect is not applied. But it is applied to the hill giant.
    IFT2.jpg.png
    “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”

    Terry Pratchett [RIP] - Jingo

  6. #6
    Please don't ask me why, but I was working on something else and came back to look again and without changing anything it's now working.

    “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”

    Terry Pratchett [RIP] - Jingo

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