Thread: PFRPG Spell Failure Extension
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July 29th, 2020, 21:40 #1
PFRPG Spell Failure Extension
This extension rolls arcane failure chance when the cast button of the spell on the actions tab is clicked and adds effects for modifying failure chance and forcing/bypassing it.
Extension Homepage, README, and Codebase
FantasyGrounds Forge
Ext Files and Changelog
License Information
Bug Tracker and Suggestions
To avoid my threads taking over the PF1e subforum, I publish most updates in my combo thread (with only major updates in this individual thread which is primarily for discussion and bug reports). To ensure you're kept informed of future updates, either subscribe to that thread (for updates to all my extensions) or create a GitHub account and follow the specific repository of each extension you use. Or just check the releases linked in the first post of the thread periodically.
Demonstration Video:
Last edited by bmos; August 29th, 2021 at 22:38.
bmos' extensions
he/them
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July 30th, 2020, 16:26 #2
I tried a "NPC vs NPC", dragon vs devil. The dragon targetted the devil and used its breath weapon.
Script Error: [string "scripts/spell_failure.lua"]:112: bad argument #1 to 'lower' (string expected, got nil)
Runtime Notice: s'replaceCastRollFont - starting. rMessageGM, rMessagePlayer = ' | { s'text' = s'Save [15][vs. DC 28] -> [for Devil, Ice (gelugon)] [vs BambaHamut, il dragone fattone] [AUTOMATIC FAILURE]', s'font' = s'msgfont' } | { s'font' = s'msgfont', s'icon' = s'roll_cast', s'text' = s'Save -> [for Devil, Ice (gelugon)] [vs BambaHamut, il dragone fattone]' }
seems like it's looking for the ASF field even though NPCs don't have it
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July 30th, 2020, 17:15 #3
It looks like I have already changed that part, so it might already be fixed. Just in case, I put in a specific check to make sure it only runs for PCs now and tested it and it doesn't error. This will be in the next update (and as always you can click the green code button then download zip and rename the zip to ext for my current test build -- no promises it will work correctly)
Last edited by bmos; August 2nd, 2020 at 22:39.
bmos' extensions
he/them
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August 2nd, 2020, 22:07 #4
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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August 2nd, 2020, 22:35 #5
Last edited by bmos; August 2nd, 2020 at 23:00.
bmos' extensions
he/them
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August 3rd, 2020, 02:07 #6
bmos,
What is the spell group named on the Actions tab?
Magus Spells Prepared
What is entered in the spell's components?
Black Tentacles, Components: V, S, M (octopus or squid tentacle)
What armor is equipped?
+1 agile breastplate 25% spell fail
Should there be a spell fail roll?
What happens if it is just V or V,S?
Thanks
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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August 3rd, 2020, 10:26 #7
Here's your issue The spell class is just not what it needs to be. I could make this less specific but it could end up doing multiple rolls for Arcanists and such who need multiple spell classes to track their spells. Only the relevant class name should be in the title of the class used to cast spells.
V would result in no roll
V, S would result in a rollLast edited by bmos; August 3rd, 2020 at 10:41.
bmos' extensions
he/them
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August 4th, 2020, 03:12 #8
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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August 4th, 2020, 03:20 #9bmos' extensions
he/them
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August 4th, 2020, 10:18 #10
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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