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View Poll Results: Choose your option (you may change this as often as you like)

Voters
67. You may not vote on this poll
  • AUTOMATION: I would love to see more automation

    65 97.01%
  • SANDBOX: I prefer a sandbox (e.g. manual)

    1 1.49%
  • AMBIGUITY: I don't care

    1 1.49%
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  1. #31
    Adding on to the level pull down. When searching items if it would include templates? I am constantly reminding players they need to look in templets to find things when they search. I know the forge is to create a combination items from templates but players get kind of lost. (by the way not sure if it adds all the cost when I forge will check)

  2. #32
    Grenades, although I understand why it hasn't (with the work-around being a custom "caster type"/spell).

  3. #33
    Quote Originally Posted by deer_buster View Post
    For those that have voted FOR automation, if you have specific automation pain points, be sure to reply and list them out. That will help me prioritize them.


    • Fix the Biohacker free skills - fixed in v 2.1.3
    • Evolivolution's shopping list of fixes
    • Automating class abilities, items, etc. onto the action tab - Under Consideration
    • Automating spells on the spell tab - Under Consideration
    • Character validation during creation - Planned
    • Automate Weapon specialization - Under Consideration
    • On ability score point buy, provide update on what is spent/left - Under Consideration
    • SFS Character Validation - Under Consideration
    • Crit Deck automation - Under Consideration
    Ability points buy or rolling for ability points is not working on Starfield Unity Character Sheet.

    Would also like more automation involved with character creation.

  4. #34
    Quote Originally Posted by deer_buster View Post
    For those that have voted FOR automation, if you have specific automation pain points, be sure to reply and list them out. That will help me prioritize them.


    • Fix the Biohacker free skills - fixed in v 2.1.3
    • Evolivolution's shopping list of fixes
    • Automating class abilities, items, etc. onto the action tab - Under Consideration
    • Automating spells on the spell tab - Under Consideration
    • Character validation during creation - Planned
    • Automate Weapon specialization - Under Consideration
    • On ability score point buy, provide update on what is spent/left - Under Consideration
    • SFS Character Validation - Under Consideration
    • Crit Deck automation - Under Consideration
    Things related to skill points:
    • Theme applies ability points but not skill points
    • Unable to see what adds up to the Total column

    It would be nice to see where circumstantial bonuses and penalties are coming from as well.
    Like the Insight bonus to Engineering/Computers for Bypass on Mechanic.

    • Effects table applying the effect.

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