Thread: 5E Character Wizard Bug Reports
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January 7th, 2022, 07:22 #731Dominic Morta
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Smiteworks
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January 7th, 2022, 07:23 #732Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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January 7th, 2022, 07:25 #733Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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January 7th, 2022, 17:02 #734
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- Jan 2022
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OK, the thing that had me thinking this was a bug (or possibly a not yet implemented bit) for the wizard was that the behavior was different from the "standard" character sheet process w/ (I believe) all the same modules loaded/activated.
Wouldn't be surprised at all if I just haven't found a checkbox or am misunderstanding the module activation procedure at this point though since I just started playing w/ FGU last night.
Definitely not the end of the world since the subrace I want is 100% flavor w/ no mechanics involved that I'm aware of.Last edited by sidnitzerglobin; January 7th, 2022 at 17:07.
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January 8th, 2022, 15:47 #735
When I select the Druid class I get this
[1/8/2022 4:43:37 PM] [ERROR] Script execution error: [string "charwizard/scripts/manager_charwizard.lua"]:2280: attempt to index local 'sSpecialization' (a nil value)UTC +2
Italian DM
Italian/English Player
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January 8th, 2022, 16:21 #736Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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January 8th, 2022, 16:33 #737
Updated. I tried to remove 5E and 5E-data and update again. Same issue
UTC +2
Italian DM
Italian/English Player
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January 8th, 2022, 16:36 #738
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January 8th, 2022, 17:06 #739
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January 8th, 2022, 18:00 #740
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- Jan 2021
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Hello I am currently experiencing a few issues with the character creation wizard, I do have a number of modules and addons installed from creators such as GrimmPress, Theogeek's Improved Critical, NPC Maker 5E, Combat Groups Silent Ruin and Friend Zone by MeAndUnique.
When creating new characters there aren't any spell slots being added, of if they do get added they don't exceed the 2 initial slots. This is the case if I either create it through the character wizard or if I drag the class over, which was used as the work round before hand on the initial bug. Any help would be grately appreciated thank you. (I am up to date with the latestest update.) Also ASI options no longer show up if selected only feats, and characters cannot select higher level spells (e.g paladin level 5 cannot select level 2 spells)
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