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  1. #1
    deer_buster's Avatar
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    Official Ruleset Bug Reports - v2.1.3

    Please post your bugs/issues with the v2.1.3 of the Starfinder Ruleset for Classic (post FGU bugs in that forum) here.

    Most Recent Update

    • [Fixed] Vanguard incorrectly adding 8+CON stamina
    • [Fixed] Error on character import
    • [Fixed] Damage Resistance worked in reverse of the way it should have
    • [Fixed] Initiative order ties based on Initiative modifier
    • [Fixed] Unintentional non-lethal criticals when result is <= 0 HP
    • [Fixed] Players unable to drop items onto partysheet
    • [Added] Changed damage output text to show how much stamina was used
    • [Fixed] Biohacker unable to utilize Free Skills
    • [Fixed] Refblock-page display issues
    Last edited by deer_buster; August 4th, 2020 at 16:25.

  2. #2
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    Known Issues

    • COM - Biohacker: When adding Biohacker, the Select Feature popup doesn't include Genetics for Primary Field of Study, but it shows up on the Class Primary Field of Study definition. (Requires reference manual changes)
    • Item Forge does not allow forging computers with modules/upgrades (Requires reference manual changes)
    • Spells do not filter appropriately by class in the spell lookup. Spells with multiple classes should show up when select an individual class in the filter. (Requires reference manual & code changes)
    • Solarian - Solar Manifestation is missing from Class Features (Requires reference manual changes)
    • Manage Characters not fully functional - WORKAROUND: Use a campaign to create/edit your characters
    • If COM is unloaded, campaign still considers it loaded for alternate features, etc.
    • Fatigue is spelled incorrectly (FATIGUE instead of FATIQUE) on character sheet
    • Entangling weapon fusion is spelled incorrectly as "Entagling" (Requires reference manual changes)
    • Damage Resistance is applying twice to critical hit damage, whereas it should only apply once (e.g. DR 5 results in 10 resisted on critical hit kinetic damage)
    • COM - Athlete (Con) adding 1 STR instead of 1 CON (Requires reference manual changes) - fixed
    • Biohacker unable to utilize Free Skills - fixed in 2.1.3 update
    • Refblock-page display issues - fixed in 2.1.3 update
    • Adding a new item to a parcel always adds two items. - fixed in 2.1.4
    • ---
    Last edited by deer_buster; August 4th, 2020 at 16:29.

  3. #3
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    Coming in Update 2.1.4
    • Adding a new item to a parcel always adds two items
    • (DEV) Added a new framedef for refblock-box
    Last edited by deer_buster; August 4th, 2020 at 16:25.

  4. #4
    deer_buster's Avatar
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    Due to a timing issue, the update from today was not the 2.1.4 update, but an updated version of 2.1.3 that includes the following items.
    [Fixed] Biohacker unable to utilize Free Skills
    [Fixed] Refblock-page display issues

    In addition to those changes, Samarex posted the following change to COM
    [Fixed] Athlete (Con) adding 1 STR instead of 1 CON
    aka Laendra
    Socially Distanced since 2020 A.D.


    Discord: Laendra#9660
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    Playtime: Prefer 8pm Central, or later
    Playing: 5e Monday evenings and Starfinder bi-weekly on Thursday evenings
    DCI: 3317036507
    Organized Play: 2369539

    Ruleset and Extension Developer
    Help support me: https://www.patreon.com/user?u=39348495

  5. #5
    Not sure if it's a bug but I can't see the labels under Financial Assets for Credits, Income and UPB and it seems to prevent the GM to see anything under Party Sheet / Inventory / Party Coins.

    Distributing the Credit/Income/UPB if the player has 0 will reset the labels and then work the same way as in classic.

  6. #6
    deer_buster's Avatar
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    Quote Originally Posted by Neerad View Post
    Not sure if it's a bug but I can't see the labels under Financial Assets for Credits, Income and UPB and it seems to prevent the GM to see anything under Party Sheet / Inventory / Party Coins.

    Distributing the Credit/Income/UPB if the player has 0 will reset the labels and then work the same way as in classic.
    So this is an issue in Unity only?
    aka Laendra
    Socially Distanced since 2020 A.D.


    Discord: Laendra#9660
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    Playtime: Prefer 8pm Central, or later
    Playing: 5e Monday evenings and Starfinder bi-weekly on Thursday evenings
    DCI: 3317036507
    Organized Play: 2369539

    Ruleset and Extension Developer
    Help support me: https://www.patreon.com/user?u=39348495

  7. #7
    Correct, only with Unity.

  8. #8
    deer_buster's Avatar
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    Quote Originally Posted by Neerad View Post
    Correct, only with Unity.
    I verified and submitted an issue to the Unity forum
    aka Laendra
    Socially Distanced since 2020 A.D.


    Discord: Laendra#9660
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    Playtime: Prefer 8pm Central, or later
    Playing: 5e Monday evenings and Starfinder bi-weekly on Thursday evenings
    DCI: 3317036507
    Organized Play: 2369539

    Ruleset and Extension Developer
    Help support me: https://www.patreon.com/user?u=39348495

  9. #9
    deer_buster's Avatar
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    v2.1.4 is live. See above for details
    aka Laendra
    Socially Distanced since 2020 A.D.


    Discord: Laendra#9660
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    Playtime: Prefer 8pm Central, or later
    Playing: 5e Monday evenings and Starfinder bi-weekly on Thursday evenings
    DCI: 3317036507
    Organized Play: 2369539

    Ruleset and Extension Developer
    Help support me: https://www.patreon.com/user?u=39348495

  10. #10
    v2.1.4 - theme in player is not marked as public in 'starfinder core rulebook', so they dont show up on the player side.

    ( Yes you can enable the 'starfinder core rulebook (player)' to get at them, but it should not be needed... )
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