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July 28th, 2020, 17:11 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,095
Release Updates for July 28th, 2020
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
13th Age Ruleset (13th Age)
- [Removed] Attack penalty for Rogue's Dagger in Core Rules weapon list
- [Added] Rogue's Shortsword to Core Rules weapon list
- [Added] -2 penalty for Rogue's Trident to Core Rules weapon list
Empire of the Ghouls (5E Compatible)
- [Fixed] Added generic Cartway map links to the Chapter 1: Brik’s tasks page
2E Ruleset (2E Compatible)
- [Updated] Changed font color in Party Sheet to black (drop text)
- [Updated] CoreRPG 3.3.11 backport
- [Fixed] Weapon/Non-weapon prof gain rate
Rolemaster Classic (Rolemaster Classic)
- [Updated] Fumbles so they use the fumble field on the attack/item instead of the attack table value
- [Fixed] Notes in Attacks section of CT aren't populating
- [Added] Dwarven Alchemist - Character Law Option 4
- [Added] Mentalism Monks and Essence Bards - Character Law Option 5
- [Added] "No Profession" Profession - Character Option 6
- [Fixed] Remove All Primary skills button doesn't remove the AD skill
- [Fixed] Script Error: [string "ct/scripts/ct_defence.lua"]:77: attempt to index local 'nodeAttack' (a nil value)
Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
- [Fixed] Back and Front images.
- [Fixed] Some Reactive Powers were in Offensive or Proactive Abilities.
- [Fixed] Formatting on some creature powers was askew
- [Fixed] Grothlut - digestive spew damage
- [Fixed] Web Lurker - web attack
- [Fixed] Shadow's Steal Shadow missing Action cost
- [Fixed] Ether Spider and Hunting Spider Tokens
- [Added] Grab, Knockdown, Push details on creatures with those abilities off of damage
- [Added] Lethargy Poison details for creatures with the poison
- [Added] Alchemical Bombs for those creatures who employ them.
- [Added] Automation for Creatures level -1 to 5
Pathfinder RPG - Hell's Rebels AP 1: In Hell's Bright Shadow (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] +1 Leather Armor Bonus
- [Fixed] Silver damage type for dagger
Advanced Adventures #2: The Red Mausoleum (2E Compatible)
- [Fixed] Monster issues in adventure
Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom (2E Compatible)
- [Fixed] Monster issues with AD&D Monster Manual
- [Updated] A few encounters for non-OSRIC available monsters
SFRPG Ruleset (Starfinder)
- [Fixed] Party Movement and Vision option not working. Fixed.
- [Fixed] Vanguard incorrectly adding 8+CON stamina
- [Fixed] Error on character import
- [Fixed] Damage Resistance worked in reverse of the way it should have
- [Fixed] Initiative order ties based on Initiative modifier
- [Fixed] Unintentional non-lethal criticals when result is <= 0 HP
- [Fixed] Players unable to drop items onto partysheet
- [Added] Changed damage output text to show how much stamina was used
D&D Rage of Demons: Out of the Abyss (D&D fifth edition)
- [Fixed] Fungus mentions incorrect amount of food per day
- [Removed] Superfluous images
Pathfinder RPG - Ultimate Equipment (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] Several items lists 0 weight that should be 1 lb. weight.
Pathfinder RPG - Rise of the Runelords Anniversary Edition (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] Map scales incorrect for The Runeforge and The Shimmering Veils of Pride.
Pathfinder 2 RPG - Age of Ashes AP 4: Fires of the Haunted City (Pathfinder 2.0)
- [Fixed] Map name typo. Items in reference but not in "Items".
D&D - Lair Assault: Attack of the Tyrantclaw (5E) (D&D fifth edition)
- [Added] Map occluders for Unity
D&D Adventurers League: Rrakkma (D&D fifth edition)
- [Added] Map occluders for Unity
Savage Worlds Deluxe Ruleset (Savage Worlds)
- [Added] NPC Weapon Effects become CT Effect after NPC is added to CT
- [Added] New FGU Token option: "Party vision and movement"
- [Fixed] Gangup is not calculated correctly in specific sized grid maps. Fixed
- [Fixed] Gangup is not calculated correctly if records are not shared to players. Fixed
- [Fixed] Effects Skip state does not affect permanent effects
- [Fixed] Effects Off state does not work properly
- [Fixed] Items, weapons or armors cannot be added to Parcels
- [Fixed] Non-supported Arcane Background caused script error when making Trait rolls. Fixed
- [Updated] Item, armor, weapon and vehicle lists improved
Savage Worlds Adventure Edition (Savage Worlds)
- [Added] NPC Weapon Effects become CT Effect after NPC is added to CT
- [Added] New FGU Token option: "Party vision and movement"
- [Fixed] Gangup is not calculated correctly in specific sized grid maps. Fixed
- [Fixed] Gangup is not calculated correctly if records are not shared to players. Fixed
- [Fixed] Effects Skip state does not affect permanent effects
- [Fixed] Effects Off state does not work properly
- [Fixed] Items, weapons or armors cannot be added to Parcels
- [Fixed] The Drop and Vulnerability modifiers does not stack. Fixed
- [Fixed] Command effect should grant bonus to recover from Stunned. Fixed
- [Fixed] Non-supported Arcane Background caused script error when making Trait rolls. Fixed
- [Updated] Item, armor, weapon and vehicle lists improved
- [Updated] Load limit calculation improved
Crystal Heart (Savage Worlds Adventure Edition)
- [Fixed] Minor fixes
Last edited by Moon Wizard; July 28th, 2020 at 22:40. Reason: Late updates
Support:
https://support.fantasygrounds.com/
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July 28th, 2020, 22:39 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,563
Additional Updates
CoreRPG
- [Fixed] Story templates did not handle angled bracket tags in FGC.
3.5E / Pathfinder
- [Fixed] Custom DC in spell name not being set up correctly for NPCs.
- [Fixed] Low-Light Vision racial trait with dash not being added to Senses.
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July 30th, 2020, 16:39 #3
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,095
Hotfixes
Savage Worlds Adventure Edition
- [Fixed] Issue that prevents Power users making rolls
Advanced Adventures #4: Prison of Meneptah (2E Compatible)
- [Fixed] Steam store pictures
- [Fixed] Spell issues
- [Fixed] Encounter issue
Advanced Adventures #3: The Curse of the Witch Head (2E Compatible)
- [Fixed] Steam store pictures
- [Fixed] Spell issues
Advanced Adventures #2: The Red Mausoleum (2E Compatible)
- [Fixed] Steam store pictures
- [Fixed] Spell issue
- [Fixed] Several spelling mistakes
Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom (2E Compatible)
- [Fixed] Steam store pictures
- [Fixed] Spell issue
- [Fixed] Links on maps
Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
- [Fixed] Reverted module name change
- [Fixed] Formatting on some creature powers was askew
- [Fixed] Formatting for the Hydra's special Hit Point abilities and segments
- [Fixed] Will-o'-Wisp token
- [Added] Grab, Knockdown, Push details on creatures with those abilities off of damage
- [Added] Children of the Night details for Vampire Count
- [Added] Automation for Creatures level 6
13th Age Core Rulebook
- [Fixed] Armor Bonus for Sorcerers and Wizards in the Reference Manual (+10 to +1)
Last edited by superteddy57; August 1st, 2020 at 12:50.
Support:
https://support.fantasygrounds.com/
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