Thread: bmos' extensions
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April 18th, 2021, 22:28 #181
Initial tests with client movement with out token locking is working correctly.
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April 22nd, 2021, 07:01 #182
- Join Date
- Oct 2020
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- 28
Looking forward to the encumbrance penalty extension. I miss having that one
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April 25th, 2021, 23:19 #183
now available for testing
https://github.com/bmos/FG-PFRPG-Enc...ag/v1.0-beta.1bmos' extensions
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April 26th, 2021, 08:32 #184
I think the only thing missing from Total Encumbrance is the inventory value total (unless I missed that in one of the extensions).
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April 26th, 2021, 12:12 #185
I chose not to reimplemented that because there are other extensions that do it well. I suggest WatBot2ndBrkfst and FeatherRin's "PFRPG - Character Wealth" extension. I had previously adopted some of the code submitted to that extension by FeatherRin for use in Total Encumbrance.
Last edited by bmos; April 26th, 2021 at 12:20.
bmos' extensions
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April 26th, 2021, 18:17 #186
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April 26th, 2021, 22:59 #187
Net Worth
I have reimplemented it into its own extension, but it requires bmos' CoreRPG Coins Weight extension if you want coin value added in. This is because I and my players like seeing it on the character sheet in an automated way. I did attribute bmos and left in the code that was attributed to other people as well. It should work with 3.5E and up (borrowing part of the table from the Coins Weight extension to match currency names and values).
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April 26th, 2021, 23:18 #188bmos' extensions
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April 27th, 2021, 00:21 #189
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April 27th, 2021, 00:37 #190
Last edited by bmos; April 27th, 2021 at 01:00.
bmos' extensions
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