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  1. #1

    Random or improvised encounters

    Any suggestions on how to manage random encounters or improvised encounters when using official adventure from a Piazo to not make it obvious that the encounter is not part of the adventure? Which maps to use? How to prepare or how to quickly create a set of adversaries that are of the right difficulty level.

  2. #2

    .
    when you say "official adventure," i will make the assumption you mean adventure paths.

    toward the back of every book within an ap, there is an encounter table based on % roll. all encounters have c.l. listed.

    if you are not talking about adventure paths, i think for little efforts and if you're not picky, those can be a good resource for quick random/improvised encounters. i don't think they really make hard references as being part of the adventure although a few might have creatures that appear in that particular book.

    i'm sure there's prob also a table in the gm rulebook if i recall correctly, or you can find a number of tools online to generate encounters, but again these ap tables are great: minimum efforts and keep your game moving along.

    in terms of maps, there are tons online that you can download and re-purpose. i tend to use generic ones that fit the encounter's theme: e.g. simple forest, town center, swamp, tavern, etc. if you don't make a production of it, it won't be :-)

    keep in mind these are disposable -- as name suggests, "random" and "improvised" -- i even reuse maps in a session if needed; players don't care once they're in the thick of battle X-D

    hope that was useful insight :-)
    -----
    roll dice. it builds character.

  3. #3
    Thanks @tahl_liadon. And yes; "official adventure" equals adventure paths.

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