DICE PACKS BUNDLE
Page 3 of 5 First 12345 Last
  1. #21
    Valyar's Avatar
    Join Date
    Mar 2018
    Location
    Europe
    Posts
    2,117
    Quote Originally Posted by Kyler View Post
    So do I. And each time disappointed. The conspiracy theorist in me wonders if they are delaying the release of the art so they can complete the release for Foundry hoping they avoid any competition and people simply buy from the Pinnacle Store and use foundry for their products. I definitely hope that isn't the case but understand why they would do so.
    I hope they are not going this way, this makes no business sense at all. I am more keep to believe they want simultaneous launch on both VTT platforms. If not, too bad for them.
    The past is a rudder to guide us, not an anchor to hold us back.

  2. #22
    Valyar's Avatar
    Join Date
    Mar 2018
    Location
    Europe
    Posts
    2,117
    duplicate
    The past is a rudder to guide us, not an anchor to hold us back.

  3. #23
    Quote Originally Posted by fubeca150 View Post
    I keep thinking the FG release has happened every time this thread gets bumped.
    NGL, everytime I get notified someone replied to this post I hope for a Festivus miracle.

  4. #24
    Quote Originally Posted by htmurray3 View Post
    NGL, everytime I get notified someone replied to this post I hope for a Festivus miracle.
    me too.
    Ultimate License: Fantasy Grounds Unity
    Timezone: Eastern (GMT -4)
    Play Time: Prefer 6 p.m. Eastern, or later
    Playing and GM: Savage Worlds Adventure Edition / D&D 5e
    Discord: vripley#8567
    youtube.com/c/vaughnripley

  5. #25
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,383
    DON'T PANIC.

    Deadlands: The Weird West adaption work has finally started with full force. I will be announcing details regarding the progression in FantasyGrounds discord channel.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  6. #26

  7. #27
    Quote Originally Posted by Ikael View Post
    DON'T PANIC.

    Deadlands: The Weird West adaption work has finally started with full force. I will be announcing details regarding the progression in FantasyGrounds discord channel.
    FANTASIC! Thanks!!!
    Ultimate License: Fantasy Grounds Unity
    Timezone: Eastern (GMT -4)
    Play Time: Prefer 6 p.m. Eastern, or later
    Playing and GM: Savage Worlds Adventure Edition / D&D 5e
    Discord: vripley#8567
    youtube.com/c/vaughnripley

  8. #28
    Valyar's Avatar
    Join Date
    Mar 2018
    Location
    Europe
    Posts
    2,117
    It will be great if you post also updates or some vague ETA here too! Maybe January/February?
    The past is a rudder to guide us, not an anchor to hold us back.

  9. #29
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,383
    I cannot comment on Smiteworks QA and release pipeline. However on my behalf unless something unexpected happens, I plan to finish modules during next week. So ETA is January or February
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  10. #30
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,383
    Update: I have finished the adaption work, committed all material for Smiteworks and final QA testing and release preparation phase has started.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in