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  1. #1

    Adding new Equipment

    So it looks like you can add your own custom equipment to the ruleset. I am trying to add a new suit of armor, but when equipped it is not moving to the main page and showing under Armor. Any suggestions?

    Xargun

  2. #2

  3. #3
    How would I add equipment that provides Attack or Damage bonus such as laser sights, or scopes?

    Xargun

  4. #4
    Quote Originally Posted by Xargun View Post
    How would I add equipment that provides Attack or Damage bonus such as laser sights, or scopes?

    Xargun
    Those are modifiers, you apply them to the Attack roll. Certain modifiers only apply in certain situations.

    Any other modifiers are done from the desktop buttons.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  5. #5
    So I noticed the 'stock' versions of vacc suits automatically apply the penalties if you don't have the correct Vacc Suit skill, but how do I add that to custom armor ? I tried adding the Vacc Suit 1 in the skill box but it didn't do anything.

    Xargun

  6. #6
    Quote Originally Posted by Xargun View Post
    So I noticed the 'stock' versions of vacc suits automatically apply the penalties if you don't have the correct Vacc Suit skill, but how do I add that to custom armor ? I tried adding the Vacc Suit 1 in the skill box but it didn't do anything.

    Xargun
    It's very simple:

    Checks Item in your inventory list is typed as 'armour' (make sure it's spelt that way)
    Checks that it's being Worn (not carried/not carried)
    Then checks the Skill, written as 'Vacc Suit 1' etc.

    That should be it.

    If no skill is found, it then checks the JoaT skill and applies that.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

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