STAR TREK 2d20
  1. #1
    mhossom's Avatar
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    Weapon type ATK Bonus

    Me again. I realize I'm pushing my luck with this many effects questions in such a short time.

    Is there a way to apply an attack bonus to one specific weapon type?

    For instance, +1 Attack bonus to just Ranged weapons. Specifically, from a magic item that grants a +1 competence bonus to ranged attacks.
    ------------------------------------------------------------------------
    Mike
    Official Grey Beard
    1. I actually have a grey beard
    2. I have been playing RPGs since 1978.

  2. #2
    Quote Originally Posted by mhossom View Post
    Me again. I realize I'm pushing my luck with this many effects questions in such a short time.

    Is there a way to apply an attack bonus to one specific weapon type?

    For instance, +1 Attack bonus to just Ranged weapons. Specifically, from a magic item that grants a +1 competence bonus to ranged attacks.
    Yes, with ATK: 1, ranged

  3. #3
    mhossom's Avatar
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    You are an absolute machine. If you ever find yourself on the Baltimore area, send me a note. Owe you a drink or two.
    ------------------------------------------------------------------------
    Mike
    Official Grey Beard
    1. I actually have a grey beard
    2. I have been playing RPGs since 1978.

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    mhossom's Avatar
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    Now I'm really going to push things. I would like to create an effect that gives allies a bonus to ATK and DMG against a specific target.
    ------------------------------------------------------------------------
    Mike
    Official Grey Beard
    1. I actually have a grey beard
    2. I have been playing RPGs since 1978.

  5. #5
    Quote Originally Posted by mhossom View Post
    You are an absolute machine. If you ever find yourself on the Baltimore area, send me a note. Owe you a drink or two.
    Hehe thanks

    Quote Originally Posted by mhossom View Post
    Now I'm really going to push things. I would like to create an effect that gives allies a bonus to ATK and DMG against a specific target.
    There are several ways to do that:

    1. Use e.g. IFT: CUSTOM(test); ATK: 1; DMG: 1, give this the allies and apply the effect test to the target it should apply against
    2. Use the effect-target When you look into the CT then you can see that each separate effect entry has its own target button (beware: that is a separate button than the existing target button for each combatant) This target works with all effects which have a (T) in their description on the wiki (the same holds roughly for the first method). So, create e.g. ATK: 1; DMG: 1, apply it and then drag&drop its target button on the target it should apply against. Or: Target the allies before you apply the effect from an actions tab, then press Shift and drag&drop the effect button from the actions tab onto the target it should apply against. Then all allies will get the effect but with effect-target the token you drag&dropped the button onto When everything worked correctly then you should see the effect only on the allies and there should be some information about which effect-target the effect has when you expand the effects' list

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  7. #7
    mhossom's Avatar
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    Quote Originally Posted by Asgurgolas View Post
    the Kelrupedia
    This exactly.

    FYI, everything that I set out to get working tonight, IS WORKING!!!!!
    ------------------------------------------------------------------------
    Mike
    Official Grey Beard
    1. I actually have a grey beard
    2. I have been playing RPGs since 1978.

  8. #8
    Quote Originally Posted by mhossom View Post
    This exactly.

    FYI, everything that I set out to get working tonight, IS WORKING!!!!!
    Cool, very nice

    Your Kelrupedia

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