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September 3rd, 2020, 10:55 #11
For community rulesets and extensions, availability to FGU is largely dependent on the community developer that is working on the project. Many have worked on their products and got them working with FGU, but some have not. So you would have to take stock on the extensions and rulesets that you use and see if the developer is working on compatibility with FGU. Most of the issues tend to be related to fonts, but I would still check in with the developers of what you use and see their status.
Dominic Morta
Ruleset Developer
Smiteworks
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Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
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Have a suggestion?-Idea Informer
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September 3rd, 2020, 12:02 #12
- Join Date
- Dec 2018
- Posts
- 6
I had no issues with FGU while using 4G or 5G connection and my players joined with no problems.
If you are upgrading, it may be worth making a back up of your FGC game data folder as both versions seemed to default to the same folder. When I installed FGU it appeared to take all my custom modules out and I was only left with purchased modules that it downloaded again. If you can specify a custom folder during installation it may be worth making one to avoid any issues going back and forth between the versions.
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September 3rd, 2020, 12:19 #13
FGU should *not* default to the same data directory as FGC - the default path is slightly different SmiteWorks\Fantasy Grounds (FGU) vs. just Fantasy Grounds for FGC.
This is because it was indeed using another folder, and your custom modules would have still been in the FGC data directory.
You can verify exactly which data directory each version is using on your installation clicking the folder icon at the top of the FG startups screen for both versions.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 3rd, 2020, 14:29 #14
- Join Date
- Mar 2020
- Location
- Norway
- Posts
- 14
Thanks for the replies all. So I took the plunge purchasing a FGU Ultimate license, and have been trying to host via the cloud option. Although I've seen some success, I've experienced many instances of the program just hanging on "starting cloud server". There doesn't seem to be much of a pattern either. Hopefully this issue gets sorted as it wasn't the cheapest of purchases! On another note though, I am pleased to see that Hamachi seems to have done the trick for me - allowing me to host as a LAN and provide the Hamachi IP to a player today with multiple successful log-ins through FGU. Hopefully the same can be said for FGC as I have been working with the Warhammer Fantasy Roleplay 3rd edition ruleset for quite some time now and unfortunately it isn't compatible with Unity.
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September 3rd, 2020, 14:53 #15
See this thread; https://www.fantasygrounds.com/forum...nection-Issues
If it doesn't get solved with info there, please post in that thread the info requested in the OP.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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September 3rd, 2020, 15:04 #16
- Join Date
- Dec 2018
- Posts
- 6
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September 3rd, 2020, 16:27 #17
- Join Date
- Mar 2020
- Location
- Norway
- Posts
- 14
Thanks for the link to the other thread - I'll be sure to share logs if needed to try narrow down the issue. It seems to occur most when attempting to host multiple sessions in relatively quick succession (troubleshooting my end at the moment).
I also haven't set up any port forwarding on my router as I was hoping the cloud hosting option would circumvent the need to do so given I have a mobile internet connection now. As I mentioned before though, Hamachi has worked a charm thus far and is a viable option worse ways when needing to host directly.
Thanks again for all the responses
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