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July 13th, 2020, 12:57 #1
- Join Date
- Aug 2019
- Posts
- 2,025
Request: Change left-mouse windows movement behavior
Hello.
Is it possible to program an extension that changes the left-mouse button movement behavior of windows? I keep unintentionally moving windows, especially with maps, because of how FG registers a left-mouse button on "empty" content space as window movement. It drives me nuts at times.
Thanks in advance.
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July 13th, 2020, 13:41 #2
This has annoyed me since the first time I started using FG. I have never 'gotten used to it'. Moving windows is the reason the bar along the top exists.
Fantasy Grounds Unity Lives! Good job, Smiteworks!
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July 13th, 2020, 13:46 #3
I'm not aware of an extension that allows for changing the behaviour. I believe the functionality is built into the base window instance.
Personally, I like it. It's very useful with large maps when you can move them around the the top window toolbar disappears off the screen. Especially handy when displaying maps on big screen TVs. But I appreciate others may not like it, we all have different preferences and needs.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 13th, 2020, 14:21 #4Fantasy Grounds Unity Lives! Good job, Smiteworks!
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July 13th, 2020, 14:24 #5
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- Aug 2019
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- 2,025
Modifier+click would be far less prone to accidental moving of windows. Like CTRL+click = resize, ALT+click = move.
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July 13th, 2020, 23:50 #6
I'm with the poster on this. In Windows, OSX and Linux, you move a window by left clicking and dragging the window title bar - so there is no need for the current-left-click-anywhere-in-the-window-to-move-it functionality.
Moreover, removing this non-intuitive functionality would mean that the left mouse button can be used to drag the contents of the window around without having to use the CTRL modifier (which again is unintuitive).
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July 14th, 2020, 01:57 #7---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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