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July 10th, 2020, 20:07 #1
- Join Date
- Apr 2020
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- 97
Deep Speech has no font for players who dont understand.
hi it connects fine but theres no font given to players who dont speak deep speech for them like the other languages. can a deep speech font be implemented? is it implemented in classic i dont know since i dont have classic.
is this a coding issue?
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July 10th, 2020, 20:20 #2
Ruleset? Do you have any extensions loaded?
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
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July 10th, 2020, 20:44 #3
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- Apr 2020
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- 97
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July 10th, 2020, 20:59 #4
There does seem to be an issue with the font. I'm guessing that it dooesn't play nice with Unity and has been removed (temporarily I suspect). It does default to the gibberish that you get when there's no font
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 11th, 2020, 20:10 #5
Supreme Deity
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- Mar 2007
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As far as I can tell, Deep Speech was never assigned a custom font; because we didn't have an official font for it, and none of the others seemed to really fit. You can assign it in the Campaign Options by clicking the Language buttons, and setting one of the other custom fonts.
Regards,
JPG
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