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  1. #1

    Update available (2.0.2 / d20 build 3)

    Version 2.0.2

    • Fixed a bug causing crashes when creating map shortcuts to module items
    • Fixed a bug opening map shortcut references to invalid locations when dealing with module items
    • Fixed a bug causing problems with importing images from subfolders under the campaign image folder
    • Fixed an issue affecting window reference controls in local mode causing mini sheets not to open correctly
    • Added a fifth optional parameter to chatwindow.throwDice that will be set as the dragdata custom value to help with exploding dice

    d20 ruleset build 3

    • Categories are now available again in the personality list
    • Fixed an error message occurring when trying to clear character ownership for a character with no owner as the GM
    • Fixed erroneous calculations caused by critical range definitions when dragging damage dice from NPC attack fields
    • Made the "/die reveal" toggle affect full attack rolls
    • Added armor and weapons to the "d20 Basic Rules" module
    • Made armor max dexterity bonus toggleable on/off to support values of zero
    Tero Parvinen
    Fantasy Grounds Guru

  2. #2
    Goblin-King,

    Thanks for the prompt updates. As a fellow software engineer, I know that releasing a 100% defect-free application is a pipe dream. I have been vocal in the past about the delay with delivering FGII, but, I'm here to say thank you for your hard work.

  3. #3
    So Fast, So responsive, thanks for the expeditious updates!

  4. #4
    Doswelk's Avatar
    Join Date
    Jul 2005
    Location
    Surrey, UK
    Posts
    2,680
    Goblin-King,

    when running the update it states it's updating the d20 package...

    Does this mean if I am trying to modify the D20 ruleset I would need to re-run unpak.exe to get the updated lua and xml files?

  5. #5
    Although I am not Goblin-King...

    You will need to extract the files that were updated in each build but not necessarily every single file.

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