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July 8th, 2020, 00:19 #1
- Join Date
- May 2020
- Posts
- 72
Lua API rebuilt with a new approach that should slightly improve UI delays.
"slightly" was an understatement.
Literally my biggest complaint with Unity right now, and everything is way more responsive now.
Nice job, Smiteworks :-)
Still a little sluggish paging through 20 pages of spells but not too bad now.
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July 8th, 2020, 06:34 #2
- Join Date
- Mar 2020
- Posts
- 17
Agreed! I was downright shocked at how fast things opened today.
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July 8th, 2020, 06:38 #3---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 8th, 2020, 12:12 #4bmos' extensions
he/them
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July 8th, 2020, 14:41 #5
- Join Date
- Jan 2011
- Posts
- 114
I read this thread and then I decided to test it. When I was in PFRPG module opening items window was a slog. It's still not instant but it is SOOOOOO much faster!
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July 8th, 2020, 19:17 #6
- Join Date
- May 2020
- Posts
- 72
I was using FGU last night for about 6 hours converting a DDAL module and I was pretty happy that it didn't get slower, wasn't chewing 8GB ram, and I had access to all the core rulebooks loaded and it all felt super snappy.
It's going to be hard to pull be back to classic now lol.
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July 8th, 2020, 19:26 #7
This is a post regarding the issue. It's still outstanding.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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