Thread: Problems / Bugs with BRP?
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August 19th, 2020, 15:04 #31
Glad to hear. No problem, you are welcome! Have fun!
Dominic Morta
Ruleset Developer
Smiteworks
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September 1st, 2020, 16:24 #32
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Was messing around with BRP for an upcoming game and it seemed like the location rolls on the character sheet weren't listing the right result in the text box for missile weapons (seems to match the melee value). Thanks.
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September 1st, 2020, 17:12 #33
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September 1st, 2020, 18:45 #34
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- Mar 2006
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Thanks. I figured out how to get the missile results but here's one example...
ROLL.jpg
And the character sheet table.
TABLE.jpg
A 17 missile attack reads in the chat as Left Arm and the Character Sheet table reads Right Arm.
Or...
ROLL2.jpg
TABLE2.jpg
Not sure if it's something on my end. Thanks.
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September 2nd, 2020, 16:28 #35
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- Jan 2014
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I was just looking at the code and there doesn't appear to be anything to differentiate melee vs. missile in the to hit location data. There appear to be a lot of things in the BRP ruleset that mostly work but there are also a lot of things that didn't make the cut when the original developer wrote the code way, way, way back when.
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September 3rd, 2020, 12:08 #36Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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September 3rd, 2020, 14:27 #37
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September 4th, 2020, 21:37 #38
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- Mar 2006
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I still get the melee results for missile but maybe it's something on my end. Thanks for taking a look at this.
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September 5th, 2020, 07:33 #39
I started a new campaign and double checked double clicking on missile for the results. From my testing it appears to be rolling correctly on the missile ranges and not the melee.
Capture.PNGDominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
March 4th, 2021, 21:45 #40
There seems to be a problem with the combat tracker in Unity.
On player characters it will not show defense and offense don't show the weapons.
For NPC it seems to work somewhat, on defense there is a row with numbers that don't make any sense.
When you drag and drop damage it don't incorporate armor in the calculation and the hp for body parts don't update.
CT.JPG"Baseball isn't just a game, it's a metaphor for life. We dress alike, we follow the rules, we run in circles, there are winners and losers, and suddenly it,s over." Bizarro
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