Thread: Problems / Bugs with BRP?
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February 9th, 2024, 06:32 #241
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- Mar 2009
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- Lidingö, Sweden, Europe
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A tip: log into FG as a player so that you can see what the players see. Just open a second FG instance and connect to your campaign. It's very helpful to be able to see a players view of the campaign. It helps resolve issues with, for example, the coverage of the fog of war.
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February 14th, 2024, 05:37 #242
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- Sep 2018
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- New Hampshire
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Hello.
My players are begging me for more room for Powers on the Powers tab. Is there any way to cut the Character Failings by 50% and add that to the Powers section?
Regards,
Devin
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February 14th, 2024, 15:04 #243
I could tweak it, but due to the Beta, it will be some time till the update goes LIVE.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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February 14th, 2024, 18:43 #244
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- New Hampshire
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February 15th, 2024, 09:48 #245
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The powers window is scrollable. You can have as many powers you want in it. If you really need more visible space then use an extension. IMO there's no need to change the general setup of the powers tab because of the needs of one group. As I said, this is why we have extensions.
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February 15th, 2024, 09:56 #246
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- New Hampshire
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Scrolling is a pain for something you use all the time and need to see to remember what you have. I don't see any way that many lines are needed for character failings. This isn't just for one group per se, it's a good design choice for any group IMO. If you can show me how a character can use that many lines for character failings, I'd be interested.
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February 15th, 2024, 10:11 #247
I'm going to give it a look and see what can be done. No promises. Just not swaying suggestions away. All feedback is considered.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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February 15th, 2024, 12:03 #248
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- Mar 2009
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- Lidingö, Sweden, Europe
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This extension removes the failings and power level windows, leaving only a powers window on the powers tab. Install by copying the .ext file to the extensions folder in the Fantasy Grounds Data folder. Unfortunately I can't post attachments (for some reason) so I link to a file on google drive.
BRP Power tab.ext
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February 18th, 2024, 05:40 #249
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- Sep 2018
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- New Hampshire
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February 21st, 2024, 00:07 #250
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- Sep 2018
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- New Hampshire
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Hello.
Another item we noticed while playing. Effects do not add to the Combat Tracker when they are dragged onto the token or the combat tracker. This includes PCs and NPCs. The only way to add an effect is to manually type it into the combat tracker, which slows down play. Not looking for any sort of automation of the actual effects themselves, just would like to have it add the effect text into the combat tracker (e.g., Prone or Paralyzed) when dragging the effect onto it.
Is that a bug? If so, is it easily fixed?
Regards,
Devin
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