Thread: Problems / Bugs with BRP?
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July 14th, 2020, 23:24 #11
- Join Date
- Mar 2014
- Location
- Staffordshire, UK
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Had a quick check and yes it does appear to work without errors.
Many thanks.Ultimate License
UK Time Zone (GMT/BST)
DM'ing since 1977 (Basic D&D)
Currently Playing:
Empire of the Ghouls 5E Campaign
Tales from the Yawning Portal 5E Campaign
Rise of the Runelords Pathfinder 1e
Amazing Adventures 5E Campaign"Some are born to move the world, to live their fantasies
But most of us just dream about the things we'd like to be."
Rush - Losing It
Currently DM'ing
Princes of the Apocalypse 5E Campaign
Waterdeep: Mad Mage 5E Campaign
The Blight 5E Campaign
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July 15th, 2020, 00:06 #12
Well it took longer than expected due to me not paying attention to my setup. So I am sorry for the delay. Just keep me informed if you see any other game breaking bugs.
Dominic Morta
Ruleset Developer
Smiteworks
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Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
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July 31st, 2020, 04:46 #13
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So, we decided to do a quick combat test this evening. It didn't work out very well.
The chat window uses the token for one of the characters for all the character attack actions. It correctly uses the correct token for skill tests from the skill tab, and even attack tests from the skill tab, just not the main tab. Also it doesn't use a token at all if you do a grapple.
All of these are the same character making example rolls.
brp_chat_screen.png
Also, we dropped the server and did a quick test without the theme and it did the same thing...
brp_chat_screen_notheme.png
In addition to this, when an NPC successfully hits a PC it doesn't apply damage to the combat tracker, but it does so if a PC hits an NPC.
EDIT: I should add that this was in FG classic.
EDIT2: We tested it with FG Unity and it did the same thing.Last edited by esmdev; July 31st, 2020 at 05:25. Reason: More information, corrected skill tab tests.
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July 31st, 2020, 05:32 #14
Thank you for the report. I will be investigating what is causing it.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 31st, 2020, 05:52 #15
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August 1st, 2020, 02:47 #16
Not sure why that is doing that. Thanks for the heads up.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 7th, 2020, 17:02 #17
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- Jan 2014
- Location
- California
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Any luck tracking the wrong picture problem? I reinstalled my Win10 and FG this week, so decided to run a quick test on a brand new install of FG to make sure it wasn't something in my system. No joy.
Create new BRP campaign
Create 3 characters with 3 images (called Test1, Test2, and Test3), didn't do anything but add 3 different pictures.
Added all 3 characters to CT.
Log on from a remote PC (so I can see the pictures when I click) as Test3.
Rolled brawl from the main page.
The image for Test1 came up as the attacker despite using the Test3 character sheet.
The image for Test3 comes up when I click skills from the skill tab.
Hope this is helpful.
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August 7th, 2020, 19:43 #18
Sorry, still trying to scan through the code. It's a tad older and needs a double take as I go through it. That is very helpful and appreciate it. I do apologize for the delay, just having trouble tracking it down and getting it resolved.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 10th, 2020, 07:03 #19
- Join Date
- Mar 2006
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- 40
Not sure if this is something others have noticed. I'm creating new items for a game I'm running, currently inputting ranged weapons. When I change the Weapon Type to Missile, lock it, and close the item, it reads as Melee the next time I reopen it. Thanks.
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August 11th, 2020, 19:33 #20
Thanks for the report. I will add it to the list of things to get resolved.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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