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  1. #51

    Join Date
    Mar 2009
    Location
    Lidingö, Sweden, Europe
    Posts
    173
    Thanks for the answer. I'll wait for an update.

    /Peter

  2. #52

    Join Date
    Mar 2009
    Location
    Lidingö, Sweden, Europe
    Posts
    173

    Error indexing 'catname' in the function recalc() in record_char_skills.xml

    • I'm running a new BRP campaign with no extensions.
    • I'm running on FGU.
    • I did an update just before running the test.
    • [4/5/2021 2:29:55 PM] FGU: v4.0.10 ULTIMATE (2021-02-04)
    • [4/5/2021 2:29:55 PM] OS: Windows 10 (10.0.0) 64bit
    • [4/5/2021 2:30:45 PM] RULESET: Basic Roleplaying: the Chaosium Roleplaying System (v2021-03-09)
    • [4/5/2021 2:30:45 PM] RULESET: Core RPG ruleset (v2021-04-06) for Fantasy Grounds


    In order to replicate this test the "Use Skill Category Bonuses" House Rule needs to be set to "on" in the Prefs window.

    When I change the value of a characteristic, I get the following warnings and errors:
    Code:
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    The category bonuses are calculated correctly! Even though FGU throws this error.

    I have also tested to do the same on FGC with the latest version of the ruleset(s) and there where no errors and the category bonuses where calculated correctly. I also did a test with a pre-coreRPG version of the Basic Roleplaying ruleset (in FGC) and there where no errors and the calculations where correct.

    As far as I can see the code (in the function recalc) is the same in the post-coreRPG and the pre-coreRPG versions of the ruleset. I've tried to come up with a fix but so far I have failed, so any help is appreciated.

  3. #53
    Quote Originally Posted by peterb View Post
    • I'm running a new BRP campaign with no extensions.
    • I'm running on FGU.
    • I did an update just before running the test.
    • [4/5/2021 2:29:55 PM] FGU: v4.0.10 ULTIMATE (2021-02-04)
    • [4/5/2021 2:29:55 PM] OS: Windows 10 (10.0.0) 64bit
    • [4/5/2021 2:30:45 PM] RULESET: Basic Roleplaying: the Chaosium Roleplaying System (v2021-03-09)
    • [4/5/2021 2:30:45 PM] RULESET: Core RPG ruleset (v2021-04-06) for Fantasy Grounds


    In order to replicate this test the "Use Skill Category Bonuses" House Rule needs to be set to "on" in the Prefs window.

    When I change the value of a characteristic, I get the following warnings and errors:
    Code:
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [WARNING]  setValue: Recursive call terminated for (CONTROL_NUMBER) (bonus)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    [4/11/2021 1:17:27 PM] [ERROR]  Handler error: [string "charsheet_skillcategory"]:28: attempt to index global 'catname' (a nil value)
    The category bonuses are calculated correctly! Even though FGU throws this error.

    I have also tested to do the same on FGC with the latest version of the ruleset(s) and there where no errors and the category bonuses where calculated correctly. I also did a test with a pre-coreRPG version of the Basic Roleplaying ruleset (in FGC) and there where no errors and the calculations where correct.

    As far as I can see the code (in the function recalc) is the same in the post-coreRPG and the pre-coreRPG versions of the ruleset. I've tried to come up with a fix but so far I have failed, so any help is appreciated.
    Thank you for the report. It will be added to my list of bug checks.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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