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  1. #1

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    Strange connection issue

    Hello

    We have been playing several.nights a week using Unity without problems since March but suddenly lasy night we hit a very odd connection issue.

    We are in England: players in my town could no longer connect but players in other towns could. So we had 2 players get straight in, but the other three just kept getting Attempting to Resolve forever

    Tonight I tried to join one of those who could not get in game. I had played in Phil's game before and connected with no issues: tonight i couldn't but the players who could not get in to my game last night could not get in to Phils.

    This makes no sense: we experimented and found we are now in two groups who can no longer connect. Both Phil.and I have Ultimate licences, Lloyd has a paid account and the others are free so that does not seem to be the issue.

    Phil and i have both rebooted our routers, pcs and tried to check Windows Firewall and that connection is private. I can not find a connection test button but i did take a log last night in case useful.

    I am hoping the odd nature of the problem will.indicate what is wrong. Can anyone help?

    Thanks
    CJ x

  2. #2
    damned's Avatar
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    Unity or Classic?

    If you have everyone do a tracert / trace route to the GM IP and compare the last hops you might find there is an issue routing from ISP A to ISP B at the moment. You can raise it with your ISP but good luck finding someone who understands...
    You might look at the Port Forward Alternatives until it is resolved.

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  3. #3

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    Unity. Thank you! Curiously it appears that we are all on VirginMedia here, in both groups. Not sure about the out of town chaps... I will try that!

    Thanks
    CJ x

  4. #4
    damned's Avatar
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    Are you using Cloud or LAN connection?

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  5. #5

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    Cloud connection. Odd thing is Monday we played Traveller with same people: i did not use PC except to update Fantasy Grounds but then Friday suddenly an issue. I have looked at Firewall settings but i can't see how they would stop some but not all connecting. Anyway everyone is asleep but me as gone 1am in morning but having spent so much on FGU I am going to persevere

  6. #6

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    Oh phillipjenkins the chap in the other group i was trying to connect to also posted with logs here i just saw!
    https://www.fantasygrounds.com/forum...l=1#post523914

  7. #7
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    [7/5/2020 12:25:32 AM] Authorization failed: The host has protected the session with a password. Please retry with correct password.
    [7/5/2020 12:25:38 AM] Resolving named connection to server. [CJR]
    [7/5/2020 12:25:39 AM] Attempting resolved connection to server. [64.227.48.49:62113]


    Try removing the password on your session as a test.

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  8. #8

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    Yep we both tried that. Just sticks at attempting to resolve. Yet i was able to get as far as acquiring files and could have logged in had i not cancelled on the first open game available on the server, though not the next two. Would setting up.port forwarding make a difference? Happy to try!

  9. #9
    damned's Avatar
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    If you CAN port forward you are more likely to have a simpler setup.
    Youw ould port forward UDP1802 to the GM computer and then the players would use the GMs public ip address.

    MoreCore - Generic Ruleset
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  10. #10

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    So head in to my router settings and set that? I can only issue is while that will make it easier to connect to me it does not explain why i can not connect to Phil? I am due to GM two sessions of More Core Ars Magica today with ten different players so will try most things at this point

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