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June 18th, 2022, 00:24 #111
Excellent mod! I did note when I enabled Comliness that it showed Honor as well, although Honor was off in the options. Honor was blocking the Armor Class and other entries. When I turned off Comliness, the boxes didn't go away. I have a Oriental Adventures Monk in my group, so I will likely be using both.
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June 20th, 2022, 05:50 #112Click here for my Forge Page
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June 20th, 2022, 15:16 #113
Just to let everyone know, I don't expect to do any future feature work on this extension. I'll do my best to fix any reported bugs, but I'm no longer using it myself so won't be finding any bugs on my own or making general improvements.
If anyone with coding know-how wants to take this over, I'm happy to work with you on the best way to do that. And as has always been the case, I'm fine with people incorporating whatever parts of the code they want into their own extensions. It's all freely available at: https://github.com/drplote/FG-2e-PlayersOptionClick here for my Forge Page
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June 21st, 2022, 01:32 #114"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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July 14th, 2022, 15:56 #115
- Join Date
- Feb 2012
- Posts
- 119
please delete this
Last edited by amanwing; July 19th, 2022 at 14:31.
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July 19th, 2022, 16:59 #116
I finally got around to taking a look at this and am unable to reproduce. Are you still having the issue? Do you have any other mods installed? When testing, both the "Enable Comeliness" and "Enable Honor" options seem to work correctly independently of each other and do not overlap the AC area for me.
If you still have this problem, please let me know any other extensions you have installed and what your list of selected options are (as maybe there's some weird combo that produces this that I'm not stumbling upon while testing). Thanks!Click here for my Forge Page
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July 19th, 2022, 17:02 #117
v1.20
Added a sanity check for strength scores in the code that calculates encumbrance, forcing the value to be between 1 and 25 when doing the calculation. Other values could cause errors.Click here for my Forge Page
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August 28th, 2022, 14:42 #118
- Join Date
- Feb 2021
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- 12
Just a heads up, there's an issue where Ac on pc's is always 10 when an attack is rolled. not sure what's causing it. I've tried disabling all the options.
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August 29th, 2022, 14:20 #119
I'll take a look and see if I can get it fixed. After some recent CoreRPG updates, it wouldn't surprise me if a few other things are broken as well, particularly around combat tracker modifications.
Thanks for the report. I no longer use FGU (and thus, don't use my own extension) so I won't be finding any bugs on my own anymore. I'll try to get it reproduce, and assuming I'm able, fixed up soon, but if anyone with coding knowledge wants to take over maintenance of this thing, I'd be happy to hand it off.Click here for my Forge Page
Forum threads for 2E Extensions: Player's Option Crits, Additional 2E Automation, and Hackmaster-style House Rules
Forum threads for 2E Modules: OSRIC for 2E
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September 3rd, 2022, 14:45 #120
Last edited by Sterno; September 5th, 2022 at 14:19.
Click here for my Forge Page
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