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  1. #1

    Wonderful Image - Item Hardness and Hitpoints

    I wanted to share ‎Travis Hanson‎'s wonderful image. Something that I have avoided for the most part, because it confuses me is Item Hardness and Hitpoints.
    106534753_10221770201831900_335688492294515478_o.jpg

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  2. #2
    That is funny
    Hardness is basically just DR and hitpoints are just like player hitpoints.
    If someone rolls 12points damage against a wall with 10 hardness, it takes 2 hp of damage.

    EDIT: I made an extension to do this:
    https://www.fantasygrounds.com/forum...tem-Durability
    Last edited by bmos; July 31st, 2020 at 14:44.

  3. #3
    Quote Originally Posted by bmos View Post
    That is funny
    Hardness is basically just DR and hitpoints are just like player hitpoints.
    If someone rolls 12points damage against a wall with 10 hardness, it takes 2 hp of damage.
    bmos, you just game me a thought. Here is a spreadsheet to calculate the Hardness and Hit Point quantities of armor and weapons, based on "Damaging Objects". Table.

    Here is the excel spreadsheet.
    Hardness and Hitpoints.zip

    One may change "Substance" and "Size". This would be cool to have calculate in game, but easy to do in spreadsheet form.

    Medium Mithral.jpg
    Huge Wood.jpg

    It accounts for the magic bonus +1 to +5, I home brew rule +6 for some artifacts. I don't have the skill to make an extension for this for FG. Also added a +0 ac column, to calculate none-AC items.
    Last edited by dellanx; July 4th, 2020 at 20:36.

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

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