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September 7th, 2020, 18:59 #71
Unfortunately Improved Toughness at the very least is also a feat, so it's not a great situation to allow partial matching (as you say).
I would suggest that your player keep track of that in the description rather than the title of the feat if they want it automated (although it probably is nice to have it sorted by level as it would with the level in the name).
I will try to remember to make it trim any numbers from the feat name before parsing for title of the feat, as I am not aware of any feats with numbers in their names.Last edited by bmos; September 7th, 2020 at 19:08.
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September 16th, 2020, 19:36 #72
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quick question (don't have time to peruse all the post): does this work with an npc monster that has no class?
i'm creating an npc and it has no class.... it seems the ability selection is not working unless there is a class level?
thx-----
roll dice. it builds character.
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September 16th, 2020, 21:30 #73
Last edited by bmos; September 16th, 2020 at 21:33.
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September 16th, 2020, 21:50 #74
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September 16th, 2020, 22:32 #75bmos' extensions
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September 16th, 2020, 22:50 #76
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September 16th, 2020, 23:18 #77
Oh wow! I guess we'll never see Kelrugem again.
EDIT: ha! knew there would be a thread alreadyLast edited by bmos; September 16th, 2020 at 23:21.
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September 16th, 2020, 23:20 #78
Nah, Kelrugem's pretty much the same as me: you can't get rid of us that easily :°D
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September 16th, 2020, 23:21 #79
Yeah, we got separated (EDIT: But as Asgurgolas says, we 3.5e users also lurk here )
I already opened a thread asking whether this is really the best because all the mods, extensions and so on can be used in both rulesets (and in general they are sooo similar) Can be confusing for new users when they try to find something I thinkMy extensions for 3.5e and Pathfinder
Bug reports please here
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September 17th, 2020, 16:42 #80
- Join Date
- Mar 2020
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- 31
I don't understand how to enter total hitpoints when creating custom monsters... I've set up custom npc:
First.png
Second.png
I try to set up Total hp during NPC edition, but field is locked, cannot change it in any way.
Well maybe it will roll on combat?
Third.png
Nope, 0 hit points. Awesome... Works on monsters from Bestiary just fine though. Do I have to manually set it up on every monster instance on combat or what? Could there be some extensions collision with Ability Drain, Disease Tracker or Creature Gen?
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