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  1. #151
    After the latest update the saves and failures seem to not be working properly. The saves seem ok, but the failures don't seem to be added up. A critical failure doesn't kill the creature. I also had an unconscious creature saved 3 times and put back on 1 hp, then it was knocked unconscious again and with 1 successful save get back up.

  2. #152
    Quote Originally Posted by Conspiracy View Post
    After the latest update the saves and failures seem to not be working properly. The saves seem ok, but the failures don't seem to be added up. A critical failure doesn't kill the creature. I also had an unconscious creature saved 3 times and put back on 1 hp, then it was knocked unconscious again and with 1 successful save get back up.
    I tried it with your setting. Simply setting option to have NPC saving throw ON (which I never do as you know) then having orc set to HP 0 and start moving end turn over it for rolls. I could not see a problem. I even got a critical 1 failure for instant dead.

    You'll have to show me how to duplicate this in an empty new campaign where you put an NPC with that option setting and move end turn over it when you have the HP 0.

    If you can't duplicate it in that scenario then you likely have a corrupted DB or something - see earlier posts in this thread where one of the death indicator DB values needed to be deleted.

  3. #153
    New campaign worked. Have deleted <deathmanager>.....</deathmanager>. That campaign is still having having issues. Will keep trying to find the reason.

  4. #154
    Quote Originally Posted by Conspiracy View Post
    New campaign worked. Have deleted <deathmanager>.....</deathmanager>. That campaign is still having having issues. Will keep trying to find the reason.
    Try your campaign without any other extensions. Keep in mind extensions that overwrite the same sections of code can be incompatible. I keep ones in my signature working together but have no idea what other extensions might stomp over.

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