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July 13th, 2022, 19:30 #281
Ok, this is going to take longer than I thought. I did not write most of this extension and basically ported it to FGU and ripped out most of its guts to conform to what I wanted with permission from the original authors. Every once in a while something comes up in some part of the code I've never looked at. This linkfield logic laced throughout this is one of those places - and this changed a lot in recent update.
Ipso facto, this may take a while as I'll have to guess at what it was trying to do with all this and then figure out what it needs to do now. I assume PCs still work fine and only NPC sheet is the issue correct?Free(Forums/Forge) Extension(FGU 5E):
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July 13th, 2022, 20:09 #282Free(Forums/Forge) Extension(FGU 5E):
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July 14th, 2022, 23:14 #283
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Hi,
Just tried the extension tonight will all updates applied (and disabled all other extensions for testing) and I get an error in chat that "[ERROR] Unable to create NPC record. ([monster_name])" and the token is not added to the map when I drag an encounter to the combat tracker.
If the encounter contains more than 1 monster I get several errors, one per token not added.
Let me know I you need any specific log from me about this.
Best,
ThengusLast edited by Thengus; July 14th, 2022 at 23:23.
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July 14th, 2022, 23:20 #284Free(Forums/Forge) Extension(FGU 5E):
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July 14th, 2022, 23:27 #285
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Yes, I've updated both FG and all extensions just before of the game.
Death Indicator Ex v4.25 for Fantasy Grounds Unity\r[Permission to modify obtained from original authors celestian and Valerian Stormbreaker (FG forum handles)]\rModified 2021 by SilentRuin for 5e Fantasy Grounds Unityrecord.
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July 14th, 2022, 23:30 #286
Duplicated - yet another part of the code I've never looked into. I am truly beginning to hate Death Indicators. I'll look to see if I can figure out what its trying to do that was wrecked by recent FGU update. May take a while - as I've never looked into this part of this extension.
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July 14th, 2022, 23:43 #287
V4.26 - Bug - Not sure why death indicators ever replaced the encounter AddBattle logic but I've ripped it out as it was causing problems. Generated NPC errors and would not place encounters in map.
As I have no clue why they were replacing the AddBattle logic to begin with and saw no issues ripping it completely out as I do to so many issues I find in this code - I'll consider it not needed. Which also fixes the problem it had with replacing that code in the first place.Last edited by SilentRuin; July 14th, 2022 at 23:47.
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July 15th, 2022, 00:11 #288
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July 15th, 2022, 02:21 #289
V4.27 - Bug - Had to strip out more setAnchors for no longer supported operations. Errors in console log was problem.
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August 13th, 2022, 21:58 #290
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I've been having issues where when using Death Indicator, some of my players in the combat tracker get turned into NPC's... help?
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