Starfinder Playlist
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  1. #1

    Official Starfinder Content Bug Reports

    Please post your bugs/issues with official content (Adventure Paths, SFS Modules, etc.) here. Rules bugs/issues should be posted in the Ruleset bugs topic.
    Last edited by deer_buster; June 18th, 2020 at 21:56.

  2. #2
    Known Issues
    Last edited by deer_buster; June 18th, 2020 at 21:57.

  3. #3
    ***reserved

  4. #4
    ***reserved 2

  5. #5
    ***reserved 3

  6. #6
    ***reserved 4

  7. #7
    Sweet! I had planned to do this but no mod to have it Sticky:

    Added to Subbed threads...
    Last edited by madman; June 18th, 2020 at 22:45.
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  8. #8
    I've encountered numerous issues with ability or item description text. Several entries seem to be cutoff too early and/or too late, but the more common issue was description text for the entry I was looking at seemed to be copied from a previous entry in whatever list I was looking at (most frequently it was the item directly before it, but not always). Another one that I distinctly remember is that there's 2 identical entries for the Solarian "Gravity Shield" Revelation, 1 at lvl 14 & a 2nd at lvl 16. I'm assuming one of those is a duplicate, but I haven't dug any further than that for that specific issue. IDK if this could be related or have some effect on these issues, but I own no content myself & I'm logged into the game of a user w/ an Ultimate License.

    Do reports for these things belong in this thread? I can try to retrace my steps on the issues I found, but I don't want to go through all the required effort to document all of it if this isn't the right thread, or if I should be looking at some other issue that could be the root cause.

  9. #9
    This should probably be in a FGU program specific thread, but is is occurring during Starfinder games.

    3 times in 2 sessions the Program appears to change it's version date mid-use.

    What happens:
    - Players lose connection mid-game
    - Everyone restarts their program
    - GM Restarts the program the version is Ultimate v4.0.0 (2020-04-15) even though it was 2020-06-12 at beginning of play. This is the updated version - update done just before play.
    - Doing an Update starts the update process with no program updating happening.
    - Cancel the update process while going through the already updated modules, then click "Launch Fantasy Grounds" button, then program shows the correct version date for today, Ultimate v4.0.0 (2020-06-12).
    - Players can connect.

    This is repeatable, albeit, when it occurs.
    Last edited by Griffonbait; June 28th, 2020 at 10:39.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    — D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF; +++
    — SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Contact:
    Discord: griffonbait
    Ultimate Licenses: FGC + FGU, FoundryVTT, ++

    Timezone: Aussie Central Standard Time (ACST) (UTC +8.5, +9.5 daylight savings time)
    Playtime: Prefer 7:00 AM - 11:00 PM ACST

    Currently:
    — GMing: RMFRP Weekly, Friday 9:30 AM - 4:30 PM [FGU];
    — Playing:

  10. #10
    Dawn of Flame, Soliders of Brass AP#14.

    Encounter A5. Exhibit Balcony. In module, it's got it as a Patrol-Class Secuity Robot, however in the book it is a Observer-Class Security Robot.

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